U2 Batch Asset Import
Alle 86 Modelle der Godot-Referenz laufen durch die Blender→FBX-Pipeline
(nach bestandenem Vertical Function Test); jede Einheit zeigt ihr eigenes
Modell.
- Exportmanifest aus den Godot-Manifesten (tools/blender/make_manifest.py):
Units, Enemies, Props, Characters, Peoples, Buildings, Environment; die
drei Vergleichs-GLBs als Aliase. Neu in der Pipeline: Tangenten berechnet
Unity mit MikkTSpace, Generatoren laufen in einer temporären Kopie, die
Grüne Kluft wird wie das GLB zusammengefasst, Texturen kommen mit.
1.616 Blender- und 1.247 Unity-Prüfungen grün, zwei Exportläufe
byteidentisch; Kontaktbögen je Gruppe.
- Einheitenbibliothek nach Godots AssetLibrary: 70 Einträge der
Einheitengruppen, Figuren mit Skelett ersetzen das starre Modell ihrer ID.
Starre Modelle werden zur Laufzeit je Material zusammengefasst; Controller
werden an Ort und Stelle aktualisiert.
- Tests mit allen Modellen: EditMode 11/11, PlayMode 2/2. Vertical Function
Test Seed 2 DCE95C96556F3A1A und Seed 9 ab Runde 21 7B8E43AEFC0D60C5,
beide gleich dem Kern (Nachweise mit LUNE_EVIDENCE=u2a-batch; die Belege
von U2C und U2D bleiben unverändert).
- macOS-Player mit allen Modellen: 158-160 fps in der Übersicht
(116 Einheiten), 205-207 fps auf der Mid-Lane; Haupt- und Render-Thread
etwa doppelt so lang wie mit dem Platzhalter, Present-Ausreißer kürzer.
- Befund iCloud Drive: Konfliktkopien ("Name 2.ext") im Build-Cache ließen
den Build die Einheitenbibliothek mit altem Feldlayout schreiben; der
Player meldete sharedassets0.assets als beschädigt. LunePlayerBuild
entfernt solche Kopien vor dem Build und bricht ab, wenn während des
Builds neue entstehen. Bereits committete Kopien: Controller-Duplikate und
World/Generated 2.meta entfernt, drei U2D-Benchmarkläufe als -run1 bis
-run3 benannt.
- Dokumentation: U2-WORLD (Batch-Import), PORT-STATUS (Entscheidungen:
Modelle direkt in Git, Projektort außerhalb von iCloud Drive), PORT-QA.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -1168,6 +1217,7 @@
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@ -445,12 +454,13 @@
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390
Assets/Luneraria/Art/Characters/basaltbastion.export.json
Normal file
390
Assets/Luneraria/Art/Characters/basaltbastion.export.json
Normal file
|
|
@ -0,0 +1,390 @@
|
||||||
|
{
|
||||||
|
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|
||||||
|
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||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
"ok": true,
|
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|
"detail": "METRIC"
|
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|
},
|
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|
{
|
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|
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|
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|
"ok": true,
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|
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|
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|
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|
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|
{
|
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|
"check": "no_negative_scale",
|
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|
"ok": true,
|
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|
"detail": "{}"
|
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|
},
|
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|
{
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
{
|
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|
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|
||||||
|
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|
||||||
|
"detail": "17824 fbx / 17824 godot"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
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|
||||||
|
"ok": true,
|
||||||
|
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|
||||||
|
},
|
||||||
|
{
|
||||||
|
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|
||||||
|
"ok": true,
|
||||||
|
"detail": "largest difference 0.00005 m"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "one_armature",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "['BasaltRig']"
|
||||||
|
},
|
||||||
|
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|
||||||
|
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|
||||||
|
"ok": true,
|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
{
|
||||||
|
"check": "bone_count_match_godot",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "17 / 17"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
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|
||||||
|
"ok": true,
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
"ok": true,
|
||||||
|
"detail": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "clips_match_godot",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "[]"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "required_clips_present",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "[]"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "roundtrip_mesh_names",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "[]"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "roundtrip_triangles",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "17824 / 17824"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "roundtrip_materials",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "[]"
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
{
|
||||||
|
"check": "roundtrip_clips",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "['ability', 'attack_a', 'attack_b', 'death', 'hit', 'idle', 'start', 'stop', 'walk']"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"source_sha256": "95a351566b7d7cd98a8e08842eec11704d5c6c8e73badb2d08e6366078d8c1c3",
|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
"meshes": {
|
||||||
|
"BasaltBody": {
|
||||||
|
"mesh": "BasaltBody",
|
||||||
|
"triangles": 17824,
|
||||||
|
"vertices": 9136,
|
||||||
|
"ngons": 0,
|
||||||
|
"materials": [
|
||||||
|
"BB_Basalt",
|
||||||
|
"BB_BasaltLight",
|
||||||
|
"BB_Magma",
|
||||||
|
"BB_Ember"
|
||||||
|
],
|
||||||
|
"uv_layers": [
|
||||||
|
"UVMap"
|
||||||
|
],
|
||||||
|
"color_attributes": [
|
||||||
|
"SurfaceColor"
|
||||||
|
],
|
||||||
|
"active_color": "SurfaceColor",
|
||||||
|
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|
||||||
|
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|
||||||
|
"bad_normals": 0,
|
||||||
|
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|
||||||
|
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|
||||||
|
"skinned": true,
|
||||||
|
"scale": [
|
||||||
|
1.0,
|
||||||
|
1.0,
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397
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393
Assets/Luneraria/Art/Characters/quellgeflecht.export.json
Normal file
393
Assets/Luneraria/Art/Characters/quellgeflecht.export.json
Normal file
|
|
@ -0,0 +1,393 @@
|
||||||
|
{
|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
{
|
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|
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|
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|
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|
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|
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|
{
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|
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|
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|
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|
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|
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|
{
|
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|
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|
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|
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|
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|
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|
},
|
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|
{
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
{
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
{
|
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|
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|
"ok": true,
|
||||||
|
"detail": "14276 fbx / 14276 godot"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
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|
{
|
||||||
|
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|
||||||
|
"ok": true,
|
||||||
|
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|
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|
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|
||||||
|
{
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
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|
"ok": true,
|
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|
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|
||||||
|
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|
||||||
|
{
|
||||||
|
"check": "bone_count_match_godot",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "17 / 17"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
},
|
||||||
|
{
|
||||||
|
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|
||||||
|
"ok": true,
|
||||||
|
"detail": "[]"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "required_clips_present",
|
||||||
|
"ok": true,
|
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|
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|
||||||
|
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|
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|
{
|
||||||
|
"check": "roundtrip_mesh_names",
|
||||||
|
"ok": true,
|
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|
"detail": "[]"
|
||||||
|
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|
||||||
|
{
|
||||||
|
"check": "roundtrip_triangles",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "14276 / 14276"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "roundtrip_materials",
|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
{
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
}
|
||||||
|
],
|
||||||
|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
"mesh": "QuellBody",
|
||||||
|
"triangles": 14276,
|
||||||
|
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|
||||||
|
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|
||||||
|
"materials": [
|
||||||
|
"QG_Bark",
|
||||||
|
"QG_Wood",
|
||||||
|
"QG_Vine",
|
||||||
|
"QG_Moss",
|
||||||
|
"QG_Spring",
|
||||||
|
"QG_Leaf",
|
||||||
|
"QG_Petal"
|
||||||
|
],
|
||||||
|
"uv_layers": [
|
||||||
|
"UVMap"
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
"skinned": true,
|
||||||
|
"scale": [
|
||||||
|
1.0,
|
||||||
|
1.0,
|
||||||
|
1.0
|
||||||
|
],
|
||||||
|
"bounds_unity": {
|
||||||
|
"min": [
|
||||||
|
-0.84,
|
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|
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|
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|
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|
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|
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|
0.84,
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|
1.86,
|
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|
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|
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|
||||||
|
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|
||||||
|
}
|
||||||
|
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|
||||||
|
"armatures": {
|
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|
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|
||||||
|
"bones": [
|
||||||
|
"Root",
|
||||||
|
"Pelvis",
|
||||||
|
"Spine",
|
||||||
|
"Chest",
|
||||||
|
"Head",
|
||||||
|
"UpperArm.L",
|
||||||
|
"Forearm.L",
|
||||||
|
"Hand.L",
|
||||||
|
"UpperArm.R",
|
||||||
|
"Forearm.R",
|
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|
"Hand.R",
|
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|
"Thigh.L",
|
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|
"Shin.L",
|
||||||
|
"Foot.L",
|
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|
"Thigh.R",
|
||||||
|
"Shin.R",
|
||||||
|
"Foot.R"
|
||||||
|
],
|
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|
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|
||||||
|
"Root"
|
||||||
|
]
|
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|
}
|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
0.84,
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409
Assets/Luneraria/Art/Characters/ringborke.export.json
Normal file
409
Assets/Luneraria/Art/Characters/ringborke.export.json
Normal file
|
|
@ -0,0 +1,409 @@
|
||||||
|
{
|
||||||
|
"id": "ringborke",
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
{
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|
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|
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|
{
|
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|
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|
"ok": true,
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|
"detail": "METRIC"
|
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|
},
|
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|
{
|
||||||
|
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|
"ok": true,
|
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|
"detail": "1.0"
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|
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|
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|
{
|
||||||
|
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|
||||||
|
"ok": true,
|
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|
"detail": "{}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
{
|
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|
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|
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|
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{
|
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|
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|
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|
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|
{
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|
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|
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|
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|
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|
{
|
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|
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|
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|
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|
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||||||
|
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||||||
|
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|
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|
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|
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|
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|
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|
||||||
|
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|
{
|
||||||
|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
{
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
{
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
{
|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
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|
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|
||||||
|
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|
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|
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|
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|
||||||
|
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|
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|
{
|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
{
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
{
|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
{
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
}
|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
"Assets/Luneraria/Art/Textures/ringborke-cut-roughness-4k.png"
|
||||||
|
],
|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
"objects": 2,
|
||||||
|
"meshes": {
|
||||||
|
"RingborkeBody": {
|
||||||
|
"mesh": "RingborkeBody",
|
||||||
|
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|
||||||
|
"vertices": 59900,
|
||||||
|
"ngons": 0,
|
||||||
|
"materials": [
|
||||||
|
"RB_Bark",
|
||||||
|
"RB_Heartwood",
|
||||||
|
"RB_Cutwood",
|
||||||
|
"RB_Crevice",
|
||||||
|
"RB_Saplight",
|
||||||
|
"RB_Moss",
|
||||||
|
"RB_Leaf",
|
||||||
|
"RB_Petal"
|
||||||
|
],
|
||||||
|
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|
||||||
|
"UVMap"
|
||||||
|
],
|
||||||
|
"color_attributes": [
|
||||||
|
"SurfaceColor"
|
||||||
|
],
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
"bad_normals": 0,
|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
1.0,
|
||||||
|
1.0,
|
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|
1.0
|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
0.0107,
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|
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|
||||||
|
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|
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|
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|
||||||
|
0.9736,
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|
1.853,
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0.3701
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||||||
|
]
|
||||||
|
}
|
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|
}
|
||||||
|
},
|
||||||
|
"armatures": {
|
||||||
|
"RingborkeRig": {
|
||||||
|
"bones": [
|
||||||
|
"Root",
|
||||||
|
"Pelvis",
|
||||||
|
"Spine",
|
||||||
|
"Chest",
|
||||||
|
"Head",
|
||||||
|
"UpperArm.L",
|
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|
"Forearm.L",
|
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|
"Hand.L",
|
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|
"Finger0.L",
|
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|
"Finger1.L",
|
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|
"Finger2.L",
|
||||||
|
"Thumb.L",
|
||||||
|
"UpperArm.R",
|
||||||
|
"Forearm.R",
|
||||||
|
"Hand.R",
|
||||||
|
"Finger0.R",
|
||||||
|
"Finger1.R",
|
||||||
|
"Finger2.R",
|
||||||
|
"Thumb.R",
|
||||||
|
"Thigh.L",
|
||||||
|
"Shin.L",
|
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|
"Foot.L",
|
||||||
|
"Toe.L",
|
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|
"Thigh.R",
|
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|
"Shin.R",
|
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|
"Foot.R",
|
||||||
|
"Toe.R"
|
||||||
|
],
|
||||||
|
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|
||||||
|
"Root"
|
||||||
|
]
|
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|
}
|
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|
},
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
{
|
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|
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|
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|
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|
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|
0.0,
|
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|
54.0
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
},
|
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|
{
|
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|
"name": "attack_a",
|
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|
"frames": [
|
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|
0.0,
|
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|
38.0
|
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|
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|
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|
"seconds": 1.2667,
|
||||||
|
"loop": false,
|
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|
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|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "attack_b",
|
||||||
|
"frames": [
|
||||||
|
0.0,
|
||||||
|
38.0
|
||||||
|
],
|
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|
"seconds": 1.2667,
|
||||||
|
"loop": false,
|
||||||
|
"contact_seconds": -1.0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "death",
|
||||||
|
"frames": [
|
||||||
|
0.0,
|
||||||
|
63.0
|
||||||
|
],
|
||||||
|
"seconds": 2.1,
|
||||||
|
"loop": false,
|
||||||
|
"contact_seconds": -1.0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "hit",
|
||||||
|
"frames": [
|
||||||
|
0.0,
|
||||||
|
14.0
|
||||||
|
],
|
||||||
|
"seconds": 0.4667,
|
||||||
|
"loop": false,
|
||||||
|
"contact_seconds": -1.0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "idle",
|
||||||
|
"frames": [
|
||||||
|
0.0,
|
||||||
|
96.0
|
||||||
|
],
|
||||||
|
"seconds": 3.2,
|
||||||
|
"loop": true,
|
||||||
|
"contact_seconds": -1.0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "start",
|
||||||
|
"frames": [
|
||||||
|
0.0,
|
||||||
|
12.0
|
||||||
|
],
|
||||||
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skeletonHasParents: 1
|
||||||
|
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 0
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 0
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
210
Assets/Luneraria/Art/Environment/compare_tree.export.json
Normal file
210
Assets/Luneraria/Art/Environment/compare_tree.export.json
Normal file
|
|
@ -0,0 +1,210 @@
|
||||||
|
{
|
||||||
|
"id": "compare_tree",
|
||||||
|
"group": "Environment",
|
||||||
|
"source": "assets-source/phase14/build_compare_props.py",
|
||||||
|
"exporter_version": 10,
|
||||||
|
"blender": "5.2.2 LTS",
|
||||||
|
"fbx_settings": {
|
||||||
|
"use_selection": true,
|
||||||
|
"use_visible": false,
|
||||||
|
"use_active_collection": false,
|
||||||
|
"global_scale": 1.0,
|
||||||
|
"apply_unit_scale": true,
|
||||||
|
"apply_scale_options": "FBX_SCALE_UNITS",
|
||||||
|
"axis_forward": "Y",
|
||||||
|
"axis_up": "Z",
|
||||||
|
"bake_space_transform": false,
|
||||||
|
"object_types": [
|
||||||
|
"ARMATURE",
|
||||||
|
"EMPTY",
|
||||||
|
"MESH"
|
||||||
|
],
|
||||||
|
"use_mesh_modifiers": true,
|
||||||
|
"use_mesh_modifiers_render": true,
|
||||||
|
"mesh_smooth_type": "OFF",
|
||||||
|
"use_subsurf": false,
|
||||||
|
"use_mesh_edges": false,
|
||||||
|
"use_tspace": false,
|
||||||
|
"use_triangles": false,
|
||||||
|
"colors_type": "LINEAR",
|
||||||
|
"prioritize_active_color": true,
|
||||||
|
"use_custom_props": false,
|
||||||
|
"add_leaf_bones": false,
|
||||||
|
"primary_bone_axis": "Y",
|
||||||
|
"secondary_bone_axis": "X",
|
||||||
|
"use_armature_deform_only": true,
|
||||||
|
"armature_nodetype": "NULL",
|
||||||
|
"bake_anim": true,
|
||||||
|
"bake_anim_use_all_bones": true,
|
||||||
|
"bake_anim_use_nla_strips": false,
|
||||||
|
"bake_anim_use_all_actions": true,
|
||||||
|
"bake_anim_force_startend_keying": true,
|
||||||
|
"bake_anim_step": 1.0,
|
||||||
|
"bake_anim_simplify_factor": 0.0,
|
||||||
|
"path_mode": "STRIP",
|
||||||
|
"embed_textures": false,
|
||||||
|
"batch_mode": "OFF"
|
||||||
|
},
|
||||||
|
"checks": [
|
||||||
|
{
|
||||||
|
"check": "turn_applied",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "[]"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "units_metric",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "METRIC"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "unit_scale_1",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "1.0"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "no_negative_scale",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "{}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "object_scale_1",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "{}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "mesh_names_unique",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "['CompareTree']"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "material_slots_filled",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "{}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "normals_unit_length",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "{}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "no_blend_shapes",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "{}"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "triangles_match_godot",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "852 fbx / 852 godot"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "bounds_match_godot",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "largest difference 0.00005 m"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "no_armature",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "[]"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "roundtrip_mesh_names",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "[]"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "roundtrip_triangles",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "852 / 852"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"check": "roundtrip_materials",
|
||||||
|
"ok": true,
|
||||||
|
"detail": "[]"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"source_sha256": "436656bbeac04271b3c45427a2febe47a67204d51d914ab8a18a6883ac5fc16f",
|
||||||
|
"removed_modifiers": 0,
|
||||||
|
"kind": "static",
|
||||||
|
"fps": 24.0,
|
||||||
|
"objects": 1,
|
||||||
|
"meshes": {
|
||||||
|
"CompareTree": {
|
||||||
|
"mesh": "CompareTree_Trunk",
|
||||||
|
"triangles": 852,
|
||||||
|
"vertices": 458,
|
||||||
|
"ngons": 0,
|
||||||
|
"materials": [
|
||||||
|
"CV_Bark",
|
||||||
|
"CV_LeafLight",
|
||||||
|
"CV_Leaf"
|
||||||
|
],
|
||||||
|
"uv_layers": [
|
||||||
|
"UVMap"
|
||||||
|
],
|
||||||
|
"color_attributes": [
|
||||||
|
"SurfaceColor"
|
||||||
|
],
|
||||||
|
"active_color": "SurfaceColor",
|
||||||
|
"custom_normals": false,
|
||||||
|
"normals_unit_length": true,
|
||||||
|
"bad_normals": 0,
|
||||||
|
"degenerate_triangles": 0,
|
||||||
|
"shape_keys": 0,
|
||||||
|
"skinned": false,
|
||||||
|
"scale": [
|
||||||
|
1.0,
|
||||||
|
1.0,
|
||||||
|
1.0
|
||||||
|
],
|
||||||
|
"bounds_unity": {
|
||||||
|
"min": [
|
||||||
|
-1.0717,
|
||||||
|
-1.077,
|
||||||
|
-2.43
|
||||||
|
],
|
||||||
|
"max": [
|
||||||
|
0.9816,
|
||||||
|
1.0116,
|
||||||
|
0.0
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"armatures": {},
|
||||||
|
"empties": {},
|
||||||
|
"bounds_unity": {
|
||||||
|
"min": [
|
||||||
|
-1.0717,
|
||||||
|
-1.077,
|
||||||
|
-2.43
|
||||||
|
],
|
||||||
|
"max": [
|
||||||
|
0.9816,
|
||||||
|
1.0116,
|
||||||
|
0.0
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"clips": [],
|
||||||
|
"expected_from_godot": {
|
||||||
|
"triangles": 852,
|
||||||
|
"bounds_godot": {
|
||||||
|
"min": [
|
||||||
|
-0.9815748333930969,
|
||||||
|
-1.0770471096038818,
|
||||||
|
-2.430000066757202
|
||||||
|
],
|
||||||
|
"max": [
|
||||||
|
1.071698784828186,
|
||||||
|
1.0116279125213623,
|
||||||
|
-0.0
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"resource_path": "res://assets/compare/compare-tree.glb"
|
||||||
|
},
|
||||||
|
"meshes_with_ngons": {},
|
||||||
|
"meshes_without_uv": [],
|
||||||
|
"triangles": 852,
|
||||||
|
"fbx": "Assets/Luneraria/Art/Environment/compare_tree.fbx",
|
||||||
|
"fbx_bytes": 48956,
|
||||||
|
"ok": true
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 27270e4dd89ca47ad91c635f5d6f31a4
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue