champions-of-luneraria/docs/port/logs/u2a/unity-verify.json
Martin Stickelbroeck 805f5754c9 H1 Sylvara: Figur, Skin-System, Oberfläche, Nachweise
Meshy-Figur Sylvara (20.709 Dreiecke, Lane-Fassung 4.999) mit zwei Sicheln
als eigene Modelle, Clips leap/ultimate, 116 Credits. Skin-System: hero_skin
als kosmetische Planungswahl, Blutmond als Varianten-Skin (skin_variant.py,
AI_*_Blutmond, Dress mit Skin). Heldenfenster mit Reiter Ultimate & Skin,
Befehlsplatz der Heldenkarte, Mondring. Ultimate zündet nicht im Sprungschritt.
Kern 500/500, EditMode 30/30, PlayMode 15/15, Verify 718/0, Selbsttest 30/30,
Fingerabdrücke unverändert; Balance 50 % wie Ringborke/Funkenlanze; Leistung
gleich der Funkenlanze-Heldin.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 18:06:58 +02:00

10596 lines
245 KiB
JSON

{
"unity": "6000.3.20f1",
"ok": true,
"assets": [
{
"id": "ancient",
"kind": "static",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Buildings/ancient.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"ancient pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"19032 unity / 19032 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-4.204, -0.988, -4.000) (4.204, 10.367, 4.000)\""
}
],
"facts": {
"triangles": 19032,
"renderers": 27,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-4.20353031,
-0.9881463,
-4.0
],
"bounds_max": [
4.20352936,
10.3668232,
4.0
]
}
},
{
"id": "bastion",
"kind": "static",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Buildings/bastion.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"bastion pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"9364 unity / 9364 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-2.116, -0.389, -2.539) (2.901, 7.161, 1.950)\""
}
],
"facts": {
"triangles": 9364,
"renderers": 11,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-2.11555481,
-0.3890798,
-2.538877
],
"bounds_max": [
2.90077925,
7.160508,
1.94963574
]
}
},
{
"id": "bossgrotte",
"kind": "static",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Buildings/bossgrotte.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"bossgrotte pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"15182 unity / 15182 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-7.777, -1.930, -10.465) (10.544, 7.693, 7.798)\""
}
],
"facts": {
"triangles": 15182,
"renderers": 12,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-7.77746248,
-1.93,
-10.4646072
],
"bounds_max": [
10.5441828,
7.69265556,
7.79764366
]
}
},
{
"id": "g1_grotto",
"kind": "static",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Buildings/g1_grotto.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"g1_grotto pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"1888 unity / 1888 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-7.174, -1.200, -7.303) (7.359, 3.915, 7.174)\""
}
],
"facts": {
"triangles": 1888,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-7.17355871,
-1.2,
-7.302508
],
"bounds_max": [
7.358879,
3.915,
7.17355871
]
}
},
{
"id": "g1_tower",
"kind": "static",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Buildings/g1_tower.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"g1_tower pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"648 unity / 648 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-1.535, 0.000, -1.540) (1.538, 5.950, 1.530)\""
}
],
"facts": {
"triangles": 648,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-1.53479421,
0.0,
-1.53993869
],
"bounds_max": [
1.53792393,
5.95,
1.52973115
]
}
},
{
"id": "grenzwacht",
"kind": "static",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Buildings/grenzwacht.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"grenzwacht pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"6516 unity / 6516 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-2.258, -0.065, -2.553) (1.966, 6.060, 1.368)\""
}
],
"facts": {
"triangles": 6516,
"renderers": 7,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-2.25751829,
-0.06533188,
-2.55256557
],
"bounds_max": [
1.96584618,
6.060136,
1.36833835
]
}
},
{
"id": "kernwacht",
"kind": "static",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Buildings/kernwacht.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"kernwacht pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"9224 unity / 9224 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-6.076, -2.396, -2.194) (2.396, 8.330, 1.813)\""
}
],
"facts": {
"triangles": 9224,
"renderers": 9,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-6.07622528,
-2.39588761,
-2.19388914
],
"bounds_max": [
2.39623713,
8.33,
1.81258774
]
}
},
{
"id": "arbeiter",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Characters/arbeiter.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"arbeiter pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"7184 unity / 7184 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00003 m; unity (-0.428, -0.101, -0.305) (0.470, 1.230, 0.312)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "1"
},
{
"check": "bone_names ArbeiterBody",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone ArbeiterBody",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"arbeiterAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 7184,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.428183645,
-0.100967556,
-0.305000037
],
"bounds_max": [
0.470000029,
1.23,
0.31158644
],
"clips": [
{
"name": "death",
"length": 1.9,
"loop": false,
"events": 0
},
{
"name": "deposit",
"length": 1.2,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.433333337,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 2.8,
"loop": true,
"events": 0
},
{
"name": "pickup",
"length": 1.13333333,
"loop": false,
"events": 0
},
{
"name": "return",
"length": 0.933333337,
"loop": false,
"events": 0
},
{
"name": "start",
"length": 0.333333343,
"loop": false,
"events": 0
},
{
"name": "stop",
"length": 0.333333343,
"loop": false,
"events": 0
},
{
"name": "strike",
"length": 1.3,
"loop": false,
"events": 0
},
{
"name": "walk",
"length": 1.1,
"loop": true,
"events": 0
}
]
}
},
{
"id": "aschenwerfer",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Characters/aschenwerfer.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"aschenwerfer pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"25282 unity / 25282 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-0.864, 0.000, -0.373) (0.864, 1.351, 0.374)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "2"
},
{
"check": "bone_names AschenwerferBody_LOD0",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone AschenwerferBody_LOD0",
"ok": true,
"detail": "\"Root\""
},
{
"check": "bone_names AschenwerferBody_LOD1",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone AschenwerferBody_LOD1",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"aschenwerferAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 25282,
"renderers": 2,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.8641475,
-2.86577837E-08,
-0.372707427
],
"bounds_max": [
0.864008069,
1.35102189,
0.3741645
],
"clips": [
{
"name": "ability",
"length": 1.20833337,
"loop": false,
"events": 1
},
{
"name": "attack_a",
"length": 1.0,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 1.08333337,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.20833325,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 4.0,
"loop": true,
"events": 0
},
{
"name": "walk",
"length": 2.79166675,
"loop": true,
"events": 0
}
]
}
},
{
"id": "basaltbastion",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Characters/basaltbastion.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"basaltbastion pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"17824 unity / 17824 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-0.882, -0.020, -0.465) (0.882, 2.228, 0.387)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "1"
},
{
"check": "bone_names BasaltBody",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone BasaltBody",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"basaltbastionAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 17824,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.8817209,
-0.02,
-0.465149522
],
"bounds_max": [
0.881721,
2.227552,
0.3866296
],
"clips": [
{
"name": "ability",
"length": 1.7,
"loop": false,
"events": 0
},
{
"name": "attack_a",
"length": 1.3,
"loop": false,
"events": 0
},
{
"name": "attack_b",
"length": 1.3,
"loop": false,
"events": 0
},
{
"name": "death",
"length": 2.0,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 3.0,
"loop": true,
"events": 0
},
{
"name": "start",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "stop",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "walk",
"length": 1.5,
"loop": true,
"events": 0
}
]
}
},
{
"id": "funkenlanze",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Characters/funkenlanze.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"funkenlanze pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"24036 unity / 24036 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-0.565, -0.010, -0.295) (0.430, 2.021, 1.435)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "1"
},
{
"check": "bone_names FunkenBody",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone FunkenBody",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"funkenlanzeAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 24036,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.5651692,
-0.0104093477,
-0.2945487
],
"bounds_max": [
0.43,
2.02119541,
1.43500006
],
"clips": [
{
"name": "ability",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_a",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.0,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 3.0,
"loop": true,
"events": 0
},
{
"name": "start",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "stop",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "walk",
"length": 1.2,
"loop": true,
"events": 0
}
]
}
},
{
"id": "funkenlanze_meshy",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Characters/funkenlanze_meshy.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"funkenlanze_meshy pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"29045 unity / 29045 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-0.566, 0.000, -0.647) (0.583, 1.801, 1.078)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "4"
},
{
"check": "bone_names Funkenlanze_meshyBody_LOD0",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone Funkenlanze_meshyBody_LOD0",
"ok": true,
"detail": "\"Root\""
},
{
"check": "bone_names Funkenlanze_meshyBody_LOD1",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone Funkenlanze_meshyBody_LOD1",
"ok": true,
"detail": "\"Root\""
},
{
"check": "bone_names FunkenlanzeLanze_LOD0",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone FunkenlanzeLanze_LOD0",
"ok": true,
"detail": "\"Root\""
},
{
"check": "bone_names FunkenlanzeLanze_LOD1",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone FunkenlanzeLanze_LOD1",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"funkenlanze_meshyAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 29045,
"renderers": 4,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.5657289,
-3.29370877E-08,
-0.646835
],
"bounds_max": [
0.582856357,
1.80054533,
1.07768822
],
"clips": [
{
"name": "ability",
"length": 1.20833337,
"loop": false,
"events": 1
},
{
"name": "attack_a",
"length": 1.0,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 1.04166663,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.41666675,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 4.0,
"loop": true,
"events": 0
},
{
"name": "walk",
"length": 1.29166663,
"loop": true,
"events": 0
}
]
}
},
{
"id": "glasballiste",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Characters/glasballiste.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"glasballiste pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"15784 unity / 15784 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.927, 0.001, -0.615) (0.927, 1.435, 1.000)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "1"
},
{
"check": "bone_names GlassBody",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone GlassBody",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"glasballisteAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 15784,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.926803052,
0.00104334578,
-0.615
],
"bounds_max": [
0.926803052,
1.435,
1.0
],
"clips": [
{
"name": "ability",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_a",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.0,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 3.0,
"loop": true,
"events": 0
},
{
"name": "start",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "stop",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "walk",
"length": 1.2,
"loop": true,
"events": 0
}
]
}
},
{
"id": "glasballiste_meshy",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Characters/glasballiste_meshy.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"glasballiste_meshy pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"25392 unity / 25392 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00003 m; unity (-0.919, 0.000, -1.232) (0.931, 1.389, 1.298)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "2"
},
{
"check": "bone_names Glasballiste_meshyBody_LOD0",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone Glasballiste_meshyBody_LOD0",
"ok": true,
"detail": "\"Root\""
},
{
"check": "bone_names Glasballiste_meshyBody_LOD1",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone Glasballiste_meshyBody_LOD1",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"glasballiste_meshyAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 25392,
"renderers": 2,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.9193895,
-2.81888861E-05,
-1.23211074
],
"bounds_max": [
0.930610538,
1.38899112,
1.29790878
],
"clips": [
{
"name": "ability",
"length": 1.625,
"loop": false,
"events": 1
},
{
"name": "attack_a",
"length": 1.625,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 1.625,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.5,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.625,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 3.75,
"loop": true,
"events": 0
},
{
"name": "walk",
"length": 1.5,
"loop": true,
"events": 0
}
]
}
},
{
"id": "herdhueter",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Characters/herdhueter.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"herdhueter pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"25139 unity / 25139 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.776, 0.000, -0.392) (0.778, 1.450, 0.396)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "2"
},
{
"check": "bone_names HerdhueterBody_LOD0",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone HerdhueterBody_LOD0",
"ok": true,
"detail": "\"Root\""
},
{
"check": "bone_names HerdhueterBody_LOD1",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone HerdhueterBody_LOD1",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"herdhueterAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 25139,
"renderers": 2,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.776041031,
-3.13281125E-05,
-0.3920062
],
"bounds_max": [
0.7777403,
1.44999969,
0.3956609
],
"clips": [
{
"name": "ability",
"length": 1.41666663,
"loop": false,
"events": 1
},
{
"name": "attack_a",
"length": 1.08333337,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 1.0,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.20833325,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 4.0,
"loop": true,
"events": 0
},
{
"name": "walk",
"length": 2.79166675,
"loop": true,
"events": 0
}
]
}
},
{
"id": "kohlenbeisser",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Characters/kohlenbeisser.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"kohlenbeisser pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"25712 unity / 25712 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00002 m; unity (-0.858, 0.000, -0.389) (0.859, 1.350, 0.386)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "2"
},
{
"check": "bone_names KohlenbeisserBody_LOD0",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone KohlenbeisserBody_LOD0",
"ok": true,
"detail": "\"Root\""
},
{
"check": "bone_names KohlenbeisserBody_LOD1",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone KohlenbeisserBody_LOD1",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"kohlenbeisserAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 25712,
"renderers": 2,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.858105361,
7.834025E-08,
-0.389211059
],
"bounds_max": [
0.859303,
1.35000026,
0.385618329
],
"clips": [
{
"name": "ability",
"length": 1.20833337,
"loop": false,
"events": 1
},
{
"name": "attack_a",
"length": 1.04166663,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 1.0,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.20833325,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 4.0,
"loop": true,
"events": 0
},
{
"name": "walk",
"length": 2.79166675,
"loop": true,
"events": 0
}
]
}
},
{
"id": "kraterrufer",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Characters/kraterrufer.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"kraterrufer pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"25500 unity / 25500 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00003 m; unity (-1.005, 0.000, -0.442) (1.005, 1.500, 0.450)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "2"
},
{
"check": "bone_names KraterruferBody_LOD0",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone KraterruferBody_LOD0",
"ok": true,
"detail": "\"Root\""
},
{
"check": "bone_names KraterruferBody_LOD1",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone KraterruferBody_LOD1",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"kraterruferAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 25500,
"renderers": 2,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-1.00450969,
-0.000228602716,
-0.441782057
],
"bounds_max": [
1.00549018,
1.4999994,
0.449993044
],
"clips": [
{
"name": "ability",
"length": 1.20833337,
"loop": false,
"events": 1
},
{
"name": "attack_a",
"length": 1.0,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 1.08333337,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.20833325,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 4.0,
"loop": true,
"events": 0
},
{
"name": "walk",
"length": 2.79166675,
"loop": true,
"events": 0
}
]
}
},
{
"id": "quellgeflecht",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Characters/quellgeflecht.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"quellgeflecht pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"14276 unity / 14276 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-0.840, -0.011, -0.258) (0.840, 1.860, 0.424)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "1"
},
{
"check": "bone_names QuellBody",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone QuellBody",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"quellgeflechtAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 14276,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.8399999,
-0.0114259869,
-0.2583522
],
"bounds_max": [
0.840000033,
1.86,
0.4240001
],
"clips": [
{
"name": "ability",
"length": 1.9,
"loop": false,
"events": 0
},
{
"name": "attack_a",
"length": 1.3,
"loop": false,
"events": 0
},
{
"name": "attack_b",
"length": 1.3,
"loop": false,
"events": 0
},
{
"name": "death",
"length": 2.0,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.466666669,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 3.2,
"loop": true,
"events": 0
},
{
"name": "start",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "stop",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "walk",
"length": 1.4,
"loop": true,
"events": 0
}
]
}
},
{
"id": "ringborke",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Characters/ringborke.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"ringborke pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"118064 unity / 118064 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-0.977, 0.011, -0.362) (0.974, 1.853, 0.370)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "1"
},
{
"check": "bone_names RingborkeBody",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone RingborkeBody",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"ringborkeAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 118064,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.9771293,
0.0107077425,
-0.3616311
],
"bounds_max": [
0.973606169,
1.852954,
0.370148
],
"clips": [
{
"name": "ability",
"length": 1.8,
"loop": false,
"events": 0
},
{
"name": "attack_a",
"length": 1.26666665,
"loop": false,
"events": 0
},
{
"name": "attack_b",
"length": 1.26666665,
"loop": false,
"events": 0
},
{
"name": "death",
"length": 2.1,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.466666669,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 3.2,
"loop": true,
"events": 0
},
{
"name": "start",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "stop",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "walk",
"length": 1.4,
"loop": true,
"events": 0
}
]
}
},
{
"id": "schlackenklaue",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Characters/schlackenklaue.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"schlackenklaue pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"25577 unity / 25577 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00003 m; unity (-0.826, 0.000, -0.416) (0.826, 1.500, 0.422)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "2"
},
{
"check": "bone_names SchlackenklaueBody_LOD0",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone SchlackenklaueBody_LOD0",
"ok": true,
"detail": "\"Root\""
},
{
"check": "bone_names SchlackenklaueBody_LOD1",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone SchlackenklaueBody_LOD1",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"schlackenklaueAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 25577,
"renderers": 2,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.8263695,
-1.24815869E-09,
-0.416030884
],
"bounds_max": [
0.826494336,
1.50000882,
0.4215979
],
"clips": [
{
"name": "ability",
"length": 1.20833337,
"loop": false,
"events": 1
},
{
"name": "attack_a",
"length": 1.04166663,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 1.0,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.20833325,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 4.0,
"loop": true,
"events": 0
},
{
"name": "walk",
"length": 2.79166675,
"loop": true,
"events": 0
}
]
}
},
{
"id": "schlackenwacht",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Characters/schlackenwacht.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"schlackenwacht pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"25142 unity / 25142 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00003 m; unity (-0.771, 0.000, -0.349) (0.772, 1.350, 0.345)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "2"
},
{
"check": "bone_names SchlackenwachtBody_LOD0",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone SchlackenwachtBody_LOD0",
"ok": true,
"detail": "\"Root\""
},
{
"check": "bone_names SchlackenwachtBody_LOD1",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone SchlackenwachtBody_LOD1",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"schlackenwachtAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 25142,
"renderers": 2,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.771205068,
-2.109984E-07,
-0.349420339
],
"bounds_max": [
0.77192533,
1.35,
0.3447837
],
"clips": [
{
"name": "ability",
"length": 1.20833337,
"loop": false,
"events": 1
},
{
"name": "attack_a",
"length": 1.04166663,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 1.0,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.20833325,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 4.0,
"loop": true,
"events": 0
},
{
"name": "walk",
"length": 2.79166675,
"loop": true,
"events": 0
}
]
}
},
{
"id": "schlundkrone",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Characters/schlundkrone.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"schlundkrone pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"5712 unity / 5712 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-1.327, 0.005, -0.553) (1.231, 3.318, 0.925)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "1"
},
{
"check": "bone_names SchlundkroneBody",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone SchlundkroneBody",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"schlundkroneAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 5712,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-1.32726932,
0.00534708425,
-0.5531612
],
"bounds_max": [
1.23073983,
3.31821656,
0.9253263
],
"clips": [
{
"name": "ability",
"length": 1.3,
"loop": false,
"events": 0
},
{
"name": "attack_a",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.2,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 3.0,
"loop": true,
"events": 0
},
{
"name": "roar",
"length": 2.0,
"loop": false,
"events": 0
},
{
"name": "start",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "stop",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "victory",
"length": 2.0,
"loop": false,
"events": 0
},
{
"name": "walk",
"length": 1.6,
"loop": true,
"events": 0
}
]
}
},
{
"id": "sylvara",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Characters/sylvara.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"sylvara pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"30782 unity / 30782 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00003 m; unity (-0.503, 0.000, -0.205) (0.744, 1.750, 0.602)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "6"
},
{
"check": "bone_names SylvaraBody_LOD0",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone SylvaraBody_LOD0",
"ok": true,
"detail": "\"Root\""
},
{
"check": "bone_names SylvaraBody_LOD1",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone SylvaraBody_LOD1",
"ok": true,
"detail": "\"Root\""
},
{
"check": "bone_names SylvaraSichelL_LOD0",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone SylvaraSichelL_LOD0",
"ok": true,
"detail": "\"Root\""
},
{
"check": "bone_names SylvaraSichelL_LOD1",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone SylvaraSichelL_LOD1",
"ok": true,
"detail": "\"Root\""
},
{
"check": "bone_names SylvaraSichelR_LOD0",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone SylvaraSichelR_LOD0",
"ok": true,
"detail": "\"Root\""
},
{
"check": "bone_names SylvaraSichelR_LOD1",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone SylvaraSichelR_LOD1",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"sylvaraAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 30782,
"renderers": 6,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.50298053,
-0.000126670973,
-0.204599217
],
"bounds_max": [
0.7444107,
1.75022984,
0.6024977
],
"clips": [
{
"name": "ability",
"length": 1.0,
"loop": false,
"events": 1
},
{
"name": "attack_a",
"length": 0.9166667,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 0.9166667,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.20833325,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 4.0,
"loop": true,
"events": 0
},
{
"name": "leap",
"length": 0.7083333,
"loop": false,
"events": 0
},
{
"name": "ultimate",
"length": 1.41666663,
"loop": false,
"events": 1
},
{
"name": "walk",
"length": 0.75,
"loop": true,
"events": 0
}
]
}
},
{
"id": "e01",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Enemies/e01.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"e01 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"19228 unity / 19228 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.922, 0.000, -0.892) (0.922, 1.050, 0.892)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 19228,
"renderers": 38,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.9224946,
0.0,
-0.8919364
],
"bounds_max": [
0.9224946,
1.05,
0.8919364
]
}
},
{
"id": "e02",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Enemies/e02.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"e02 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"20180 unity / 20180 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.925, 0.000, -0.894) (0.925, 1.417, 0.894)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 20180,
"renderers": 42,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.925,
0.0,
-0.894358933
],
"bounds_max": [
0.9250001,
1.417036,
0.8943589
]
}
},
{
"id": "e03",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Enemies/e03.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"e03 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"35898 unity / 35898 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00003 m; unity (-0.514, 0.000, -0.352) (0.514, 1.900, 0.352)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 35898,
"renderers": 69,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.5139663,
0.0,
-0.3523808
],
"bounds_max": [
0.5139664,
1.9,
0.3523809
]
}
},
{
"id": "e04",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Enemies/e04.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"e04 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"51050 unity / 51050 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-0.641, 0.000, -0.545) (0.641, 1.800, 0.545)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 51050,
"renderers": 110,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.6411548,
0.0,
-0.54452014
],
"bounds_max": [
0.6411548,
1.80000007,
0.54452014
]
}
},
{
"id": "e05",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Enemies/e05.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"e05 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"62798 unity / 62798 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00002 m; unity (-1.038, 0.000, -0.582) (1.038, 2.000, 0.582)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 62798,
"renderers": 125,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-1.03839278,
0.0,
-0.5819846
],
"bounds_max": [
1.03839278,
2.0,
0.581984758
]
}
},
{
"id": "e06",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Enemies/e06.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"e06 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"48336 unity / 48336 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00003 m; unity (-0.651, 0.000, -0.381) (0.651, 2.000, 0.381)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 48336,
"renderers": 84,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.6508334,
0.0,
-0.3814175
],
"bounds_max": [
0.6508335,
2.00000024,
0.381417572
]
}
},
{
"id": "e07",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Enemies/e07.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"e07 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"33800 unity / 33800 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00003 m; unity (-0.762, 0.000, -0.994) (0.762, 2.600, 0.994)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 33800,
"renderers": 49,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.761934757,
0.0,
-0.9935018
],
"bounds_max": [
0.761934757,
2.6,
0.9935018
]
}
},
{
"id": "e08",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Enemies/e08.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"e08 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"81240 unity / 81240 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00003 m; unity (-1.193, 0.000, -0.586) (1.193, 2.600, 0.586)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 81240,
"renderers": 222,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-1.19297075,
0.0,
-0.586199045
],
"bounds_max": [
1.19297075,
2.60000014,
0.586199045
]
}
},
{
"id": "e09",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Enemies/e09.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"e09 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"57310 unity / 57310 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00001 m; unity (-0.877, 0.000, -0.443) (0.877, 2.900, 0.443)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 57310,
"renderers": 135,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.8772106,
0.0,
-0.442694545
],
"bounds_max": [
0.8772106,
2.9,
0.4426946
]
}
},
{
"id": "e10",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Enemies/e10.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"e10 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"64694 unity / 64694 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00002 m; unity (-1.153, 0.000, -1.278) (1.153, 2.900, 1.278)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 64694,
"renderers": 82,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-1.152682,
0.0,
-1.2775991
],
"bounds_max": [
1.152682,
2.89999962,
1.2775991
]
}
},
{
"id": "compare_arena_tile",
"kind": "static",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Environment/compare_arena_tile.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"compare_arena_tile pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"12 unity / 12 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00000 m; unity (-2.000, -2.000, 0.000) (2.000, 2.000, 0.180)\""
}
],
"facts": {
"triangles": 12,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-2.0,
-2.0,
-3.019916E-07
],
"bounds_max": [
2.0,
2.0,
0.1800003
]
}
},
{
"id": "compare_rock",
"kind": "static",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Environment/compare_rock.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"compare_rock pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"360 unity / 360 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-1.195, -0.760, -1.350) (1.013, 0.869, 0.189)\""
}
],
"facts": {
"triangles": 360,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-1.19509888,
-0.7603173,
-1.35
],
"bounds_max": [
1.0129447,
0.8693029,
0.189392388
]
}
},
{
"id": "compare_tree",
"kind": "static",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Environment/compare_tree.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"compare_tree pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"852 unity / 852 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-1.072, -1.077, -2.430) (0.982, 1.012, 0.000)\""
}
],
"facts": {
"triangles": 852,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-1.071699,
-1.07704711,
-2.43
],
"bounds_max": [
0.9815746,
1.01162791,
3.32190773E-08
]
}
},
{
"id": "map_props",
"kind": "static",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Environment/map_props.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"map_props pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"7338 unity / 7338 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00002 m; unity (-7.368, -1.300, -3.900) (7.455, 5.244, 3.900)\""
}
],
"facts": {
"triangles": 7338,
"renderers": 15,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-7.368419,
-1.3,
-3.90000057
],
"bounds_max": [
7.455483,
5.244,
3.90000057
]
}
},
{
"id": "menu_stage",
"kind": "static",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Environment/menu_stage.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"menu_stage pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"48660 unity / 48660 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-41.592, -15.000, -58.904) (51.485, 12.076, 8.331)\""
}
],
"facts": {
"triangles": 48660,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-41.5917969,
-15.0,
-58.9041023
],
"bounds_max": [
51.4850426,
12.0764427,
8.331417
]
}
},
{
"id": "verdant_rift",
"kind": "static",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Environment/verdant_rift.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"verdant_rift pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"1607596 unity / 1607600 blender, 4 without valid normals dropped \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00002 m; unity (-48.000, -7.697, -52.000) (48.000, 6.143, 52.000)\""
}
],
"facts": {
"triangles": 1607596,
"renderers": 62,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 4,
"bounds_min": [
-48.0000076,
-7.69731236,
-52.0000076
],
"bounds_max": [
48.0000076,
6.143482,
52.0000076
]
}
},
{
"id": "p_biest",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Peoples/p_biest.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"p_biest pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"16858 unity / 16858 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-0.481, 0.009, -0.513) (0.481, 2.073, 0.668)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "1"
},
{
"check": "bone_names BiestBody",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone BiestBody",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"p_biestAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 16858,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.481472135,
0.00946809,
-0.513049364
],
"bounds_max": [
0.4814722,
2.072967,
0.668294251
],
"clips": [
{
"name": "ability",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_a",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.0,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 3.0,
"loop": true,
"events": 0
},
{
"name": "start",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "stop",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "walk",
"length": 1.1,
"loop": true,
"events": 0
}
]
}
},
{
"id": "p_elf",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Peoples/p_elf.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"p_elf pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"18502 unity / 18502 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.295, 0.000, -0.529) (0.274, 2.230, 1.123)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "1"
},
{
"check": "bone_names ElfBody",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone ElfBody",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"p_elfAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 18502,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.2954822,
0.000432524743,
-0.528708339
],
"bounds_max": [
0.274184,
2.23040342,
1.12263691
],
"clips": [
{
"name": "ability",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_a",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.0,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 3.0,
"loop": true,
"events": 0
},
{
"name": "start",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "stop",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "walk",
"length": 1.1,
"loop": true,
"events": 0
}
]
}
},
{
"id": "p_fee",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Peoples/p_fee.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"p_fee pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"16744 unity / 16744 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.350, 0.311, -0.157) (0.350, 1.698, 0.272)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "1"
},
{
"check": "bone_names FeeBody",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone FeeBody",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"p_feeAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 16744,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.350302279,
0.311401725,
-0.156561747
],
"bounds_max": [
0.350302219,
1.69796741,
0.2717954
],
"clips": [
{
"name": "ability",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_a",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.0,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 3.0,
"loop": true,
"events": 0
},
{
"name": "start",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "stop",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "walk",
"length": 1.1,
"loop": true,
"events": 0
}
]
}
},
{
"id": "p_mensch",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Peoples/p_mensch.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"p_mensch pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"17480 unity / 17480 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.420, -0.011, -0.275) (0.407, 1.966, 0.613)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "1"
},
{
"check": "bone_names MenschBody",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone MenschBody",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"p_menschAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 17480,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.4201603,
-0.0106970184,
-0.274771243
],
"bounds_max": [
0.406999022,
1.96573508,
0.613065839
],
"clips": [
{
"name": "ability",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_a",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.0,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 3.0,
"loop": true,
"events": 0
},
{
"name": "start",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "stop",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "walk",
"length": 1.1,
"loop": true,
"events": 0
}
]
}
},
{
"id": "p_ork",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Peoples/p_ork.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"p_ork pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"15890 unity / 15890 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00002 m; unity (-0.536, -0.025, -0.189) (0.530, 2.067, 0.761)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "1"
},
{
"check": "bone_names OrkBody",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone OrkBody",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"p_orkAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 15890,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.536415339,
-0.025499858,
-0.1893953
],
"bounds_max": [
0.5301841,
2.06651115,
0.7606036
],
"clips": [
{
"name": "ability",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_a",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.0,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 3.0,
"loop": true,
"events": 0
},
{
"name": "start",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "stop",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "walk",
"length": 1.1,
"loop": true,
"events": 0
}
]
}
},
{
"id": "p_troll",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Peoples/p_troll.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"p_troll pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"14686 unity / 14686 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-0.495, -0.032, -0.300) (0.534, 2.199, 1.255)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "1"
},
{
"check": "bone_names TrollBody",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone TrollBody",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"p_trollAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 14686,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.49503997,
-0.0315194055,
-0.299936
],
"bounds_max": [
0.5339593,
2.198559,
1.25545442
],
"clips": [
{
"name": "ability",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_a",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.0,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 3.0,
"loop": true,
"events": 0
},
{
"name": "start",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "stop",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "walk",
"length": 1.1,
"loop": true,
"events": 0
}
]
}
},
{
"id": "p_zwerg",
"kind": "skinned",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Peoples/p_zwerg.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"p_zwerg pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"20214 unity / 20214 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-0.405, -0.019, -0.173) (0.360, 1.344, 0.421)\""
},
{
"check": "skinned_mesh",
"ok": true,
"detail": "1"
},
{
"check": "bone_names ZwergBody",
"ok": true,
"detail": "[]"
},
{
"check": "root_bone ZwergBody",
"ok": true,
"detail": "\"Root\""
},
{
"check": "generic_avatar",
"ok": true,
"detail": "\"p_zwergAvatar\""
},
{
"check": "clips",
"ok": true,
"detail": "[]"
}
],
"facts": {
"triangles": 20214,
"renderers": 1,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.405365974,
-0.018512046,
-0.1734408
],
"bounds_max": [
0.360445827,
1.34399152,
0.4210769
],
"clips": [
{
"name": "ability",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_a",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "attack_b",
"length": 1.3,
"loop": false,
"events": 1
},
{
"name": "death",
"length": 2.0,
"loop": false,
"events": 0
},
{
"name": "hit",
"length": 0.5,
"loop": false,
"events": 0
},
{
"name": "idle",
"length": 3.0,
"loop": true,
"events": 0
},
{
"name": "start",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "stop",
"length": 0.4,
"loop": false,
"events": 0
},
{
"name": "walk",
"length": 1.1,
"loop": true,
"events": 0
}
]
}
},
{
"id": "core_team0",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Props/core_team0.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"core_team0 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"36652 unity / 36652 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00001 m; unity (-1.120, 0.000, -1.120) (1.120, 2.200, 1.120)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 36652,
"renderers": 64,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-1.11970961,
0.0,
-1.12028909
],
"bounds_max": [
1.11970973,
2.2,
1.120289
]
}
},
{
"id": "core_team1",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Props/core_team1.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"core_team1 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"36848 unity / 36848 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00001 m; unity (-1.120, 0.000, -1.120) (1.120, 2.200, 1.120)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 36848,
"renderers": 66,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-1.11970961,
0.0,
-1.12028909
],
"bounds_max": [
1.11970973,
2.2,
1.120289
]
}
},
{
"id": "map_lane_segment",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Props/map_lane_segment.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"map_lane_segment pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"10700 unity / 10700 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00002 m; unity (-6.689, -0.350, -2.000) (6.689, 0.394, 2.000)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 10700,
"renderers": 45,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-6.68892336,
-0.35,
-2.000001
],
"bounds_max": [
6.68892336,
0.3935,
2.000001
]
}
},
{
"id": "worker",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Props/worker.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"worker pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"24026 unity / 24026 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00002 m; unity (-0.463, 0.000, -0.415) (0.463, 1.100, 0.415)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 24026,
"renderers": 65,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.462610871,
0.0,
-0.4145205
],
"bounds_max": [
0.46261096,
1.1,
0.414520562
]
}
},
{
"id": "g01",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/g01.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"g01 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"79780 unity / 79780 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.792, 0.000, -0.447) (0.792, 1.350, 0.447)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 79780,
"renderers": 131,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.792443752,
0.0,
-0.447301447
],
"bounds_max": [
0.7924438,
1.35,
0.447301567
]
}
},
{
"id": "g02",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/g02.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"g02 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"75624 unity / 75624 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-0.893, 0.000, -0.488) (0.893, 1.500, 0.488)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 75624,
"renderers": 133,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.8933426,
0.0,
-0.4882508
],
"bounds_max": [
0.8933426,
1.5,
0.488250941
]
}
},
{
"id": "g03",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/g03.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"g03 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"67232 unity / 67232 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-0.889, 0.000, -0.437) (0.889, 1.350, 0.437)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 67232,
"renderers": 119,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.8888235,
0.0,
-0.436747938
],
"bounds_max": [
0.8888235,
1.35,
0.4367479
]
}
},
{
"id": "g04",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/g04.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"g04 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"80764 unity / 80764 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-0.757, 0.000, -0.372) (0.757, 1.500, 0.372)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 80764,
"renderers": 220,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.756954134,
0.0,
-0.371950269
],
"bounds_max": [
0.756954134,
1.5,
0.371950269
]
}
},
{
"id": "g05",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/g05.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"g05 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"54710 unity / 54710 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.784, 0.000, -0.223) (0.784, 1.450, 0.223)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 54710,
"renderers": 118,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.7841845,
0.0,
-0.223158479
],
"bounds_max": [
0.7841846,
1.45,
0.223158509
]
}
},
{
"id": "g06",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/g06.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"g06 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"38036 unity / 38036 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00003 m; unity (-0.925, 0.000, -0.865) (0.925, 1.337, 0.865)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 38036,
"renderers": 85,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.924999952,
0.0,
-0.8653659
],
"bounds_max": [
0.9249999,
1.33699465,
0.865365863
]
}
},
{
"id": "g07",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/g07.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"g07 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"81492 unity / 81492 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.822, 0.000, -0.624) (0.822, 1.350, 0.624)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 81492,
"renderers": 128,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.821897,
0.0,
-0.6239632
],
"bounds_max": [
0.82189703,
1.35,
0.623963237
]
}
},
{
"id": "g08",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/g08.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"g08 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"77130 unity / 77130 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00003 m; unity (-0.913, 0.000, -0.745) (0.913, 1.500, 0.745)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 77130,
"renderers": 123,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.9132189,
0.0,
-0.7451265
],
"bounds_max": [
0.913219,
1.5,
0.7451265
]
}
},
{
"id": "g09",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/g09.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"g09 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"84568 unity / 84568 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00003 m; unity (-0.626, 0.000, -0.541) (0.626, 1.450, 0.541)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 84568,
"renderers": 173,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.6256327,
0.0,
-0.5413227
],
"bounds_max": [
0.6256327,
1.45000017,
0.541322768
]
}
},
{
"id": "g10",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/g10.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"g10 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"96706 unity / 96706 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00002 m; unity (-0.663, 0.000, -0.586) (0.663, 1.600, 0.586)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 96706,
"renderers": 223,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.662991643,
0.0,
-0.586476266
],
"bounds_max": [
0.6629917,
1.6,
0.5864762
]
}
},
{
"id": "m01",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/m01.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"m01 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"1284 unity / 1284 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-0.570, 0.000, -0.365) (0.570, 1.350, 0.365)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 1284,
"renderers": 42,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.5699463,
0.0,
-0.364669025
],
"bounds_max": [
0.569946349,
1.35,
0.364669025
]
}
},
{
"id": "m02",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/m02.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"m02 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"1360 unity / 1360 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00001 m; unity (-0.605, 0.000, -0.299) (0.605, 1.500, 0.299)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 1360,
"renderers": 52,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.6054872,
0.0,
-0.299006641
],
"bounds_max": [
0.6054873,
1.5,
0.299006581
]
}
},
{
"id": "m03",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/m03.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"m03 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"932 unity / 932 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-0.775, 0.000, -0.142) (0.775, 1.350, 0.142)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 932,
"renderers": 43,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.774852037,
0.0,
-0.141789973
],
"bounds_max": [
0.774852037,
1.35,
0.141789958
]
}
},
{
"id": "m04",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/m04.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"m04 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"1398 unity / 1398 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00002 m; unity (-0.821, 0.000, -0.150) (0.821, 1.500, 0.150)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 1398,
"renderers": 60,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.821377158,
0.0,
-0.150303572
],
"bounds_max": [
0.821377158,
1.5,
0.150303587
]
}
},
{
"id": "m05",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/m05.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"m05 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"1148 unity / 1148 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.384, 0.000, -0.405) (0.384, 1.450, 0.405)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 1148,
"renderers": 52,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.383659244,
0.0,
-0.4045811
],
"bounds_max": [
0.3836592,
1.44999993,
0.40458113
]
}
},
{
"id": "m06",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/m06.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"m06 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"1432 unity / 1432 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.603, 0.000, -0.659) (0.603, 1.600, 0.659)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 1432,
"renderers": 66,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.6025154,
0.0,
-0.658642948
],
"bounds_max": [
0.60251534,
1.60000014,
0.658642948
]
}
},
{
"id": "m07",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/m07.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"m07 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"740 unity / 740 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.421, 0.000, -0.498) (0.421, 1.350, 0.498)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 740,
"renderers": 27,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.42139405,
0.0,
-0.4975555
],
"bounds_max": [
0.421394,
1.3499999,
0.497555435
]
}
},
{
"id": "m08",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/m08.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"m08 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"1316 unity / 1316 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.734, 0.000, -0.515) (0.734, 1.500, 0.515)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 1316,
"renderers": 50,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.7338444,
0.0,
-0.514738441
],
"bounds_max": [
0.733844459,
1.49999988,
0.514738441
]
}
},
{
"id": "m09",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/m09.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"m09 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"1160 unity / 1160 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00003 m; unity (-0.501, 0.000, -0.140) (0.501, 1.450, 0.140)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 1160,
"renderers": 51,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.50131017,
0.0,
-0.140165731
],
"bounds_max": [
0.50131017,
1.45,
0.140165731
]
}
},
{
"id": "m10",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/m10.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"m10 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"946 unity / 946 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00002 m; unity (-0.544, 0.000, -0.429) (0.544, 1.600, 0.429)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 946,
"renderers": 49,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.5444233,
0.0,
-0.428789
],
"bounds_max": [
0.544423342,
1.60000014,
0.428789
]
}
},
{
"id": "n01",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/n01.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"n01 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"1132 unity / 1132 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00003 m; unity (-0.443, 0.000, -0.197) (0.443, 1.350, 0.197)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 1132,
"renderers": 16,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.4434762,
0.0,
-0.1974271
],
"bounds_max": [
0.4434762,
1.3499999,
0.197427064
]
}
},
{
"id": "n02",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/n02.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"n02 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"1156 unity / 1156 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00003 m; unity (-0.638, 0.000, -0.211) (0.638, 1.500, 0.211)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 1156,
"renderers": 18,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.637975454,
0.0,
-0.211331517
],
"bounds_max": [
0.637975454,
1.5,
0.2113315
]
}
},
{
"id": "n03",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/n03.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"n03 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"934 unity / 934 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.478, 0.000, -0.162) (0.478, 1.350, 0.162)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 934,
"renderers": 13,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.477912843,
0.0,
-0.161835015
],
"bounds_max": [
0.4779128,
1.3499999,
0.161835015
]
}
},
{
"id": "n04",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/n04.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"n04 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"1360 unity / 1360 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-0.553, 0.000, -0.196) (0.553, 1.500, 0.196)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 1360,
"renderers": 17,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.553144336,
0.0,
-0.195650712
],
"bounds_max": [
0.553144336,
1.5,
0.195650667
]
}
},
{
"id": "n05",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/n05.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"n05 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"1118 unity / 1118 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.435, 0.000, -0.285) (0.435, 1.450, 0.285)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 1118,
"renderers": 13,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.434634,
0.0,
-0.2853574
],
"bounds_max": [
0.43463397,
1.44999993,
0.2853574
]
}
},
{
"id": "n06",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/n06.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"n06 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"1498 unity / 1498 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00000 m; unity (-0.830, 0.000, -0.320) (0.830, 1.600, 0.320)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 1498,
"renderers": 17,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.830100536,
0.0,
-0.319799542
],
"bounds_max": [
0.830100656,
1.5999999,
0.319799542
]
}
},
{
"id": "n07",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/n07.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"n07 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"1274 unity / 1274 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.355, 0.000, -0.375) (0.355, 1.350, 0.375)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 1274,
"renderers": 15,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.355335981,
0.0,
-0.3752809
],
"bounds_max": [
0.355335921,
1.3499999,
0.375280857
]
}
},
{
"id": "n08",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/n08.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"n08 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"1482 unity / 1482 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.544, 0.000, -0.414) (0.544, 1.500, 0.414)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 1482,
"renderers": 18,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.543956041,
0.0,
-0.4138086
],
"bounds_max": [
0.543956041,
1.5,
0.4138086
]
}
},
{
"id": "n09",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/n09.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"n09 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"1314 unity / 1314 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00002 m; unity (-0.544, 0.000, -0.179) (0.544, 1.450, 0.179)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 1314,
"renderers": 24,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.543777347,
0.0,
-0.179491758
],
"bounds_max": [
0.543777347,
1.45,
0.179491773
]
}
},
{
"id": "n10",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/n10.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"n10 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"1734 unity / 1734 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.505, 0.000, -0.176) (0.505, 1.600, 0.176)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 1734,
"renderers": 40,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.5053645,
0.0,
-0.175866351
],
"bounds_max": [
0.5053645,
1.5999999,
0.17586638
]
}
},
{
"id": "s01",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/s01.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"s01 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"10340 unity / 10340 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-0.448, 0.000, -0.412) (0.448, 1.400, 0.412)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 10340,
"renderers": 34,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.447950959,
0.0,
-0.411695838
],
"bounds_max": [
0.4479508,
1.4,
0.411695927
]
}
},
{
"id": "s02",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/s02.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"s02 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"12040 unity / 12040 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.484, 0.000, -0.371) (0.484, 1.400, 0.371)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 12040,
"renderers": 38,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.484041661,
0.0,
-0.371112347
],
"bounds_max": [
0.484041631,
1.39999986,
0.3711123
]
}
},
{
"id": "s03",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/s03.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"s03 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"7832 unity / 7832 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00005 m; unity (-0.593, 0.000, -0.418) (0.593, 1.400, 0.418)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 7832,
"renderers": 19,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.592510462,
0.0,
-0.41805315
],
"bounds_max": [
0.592510462,
1.4,
0.4180532
]
}
},
{
"id": "s04",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/s04.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"s04 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"10458 unity / 10458 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.638, 0.000, -0.372) (0.638, 1.400, 0.372)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 10458,
"renderers": 35,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.6383609,
0.0,
-0.3721804
],
"bounds_max": [
0.638360858,
1.39999986,
0.372180343
]
}
},
{
"id": "s05",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/s05.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"s05 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"10440 unity / 10440 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.423, 0.000, -0.179) (0.423, 1.550, 0.179)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 10440,
"renderers": 31,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.423031539,
0.0,
-0.178663
],
"bounds_max": [
0.423031569,
1.55000019,
0.178663
]
}
},
{
"id": "w01",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/w01.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"w01 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"61376 unity / 61376 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00001 m; unity (-0.501, 0.000, -0.437) (0.501, 1.350, 0.437)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 61376,
"renderers": 166,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.5014952,
0.0,
-0.4366061
],
"bounds_max": [
0.501495242,
1.3499999,
0.4366061
]
}
},
{
"id": "w02",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/w02.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"w02 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"78020 unity / 78020 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00002 m; unity (-0.571, 0.000, -0.626) (0.571, 1.500, 0.626)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 78020,
"renderers": 237,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.5706139,
0.0,
-0.626382232
],
"bounds_max": [
0.570613861,
1.5,
0.6263822
]
}
},
{
"id": "w03",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/w03.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"w03 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"84786 unity / 84786 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00003 m; unity (-0.488, 0.000, -0.488) (0.488, 1.350, 0.488)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 84786,
"renderers": 380,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.487968981,
0.0,
-0.487972319
],
"bounds_max": [
0.487968981,
1.35,
0.487972319
]
}
},
{
"id": "w04",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/w04.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"w04 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"134530 unity / 134530 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00001 m; unity (-0.574, 0.000, -0.525) (0.574, 1.500, 0.525)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 134530,
"renderers": 539,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.574186742,
0.0,
-0.525394142
],
"bounds_max": [
0.5741868,
1.49999988,
0.525394142
]
}
},
{
"id": "w05",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/w05.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"w05 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"50536 unity / 50536 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00001 m; unity (-0.443, 0.000, -0.443) (0.443, 1.450, 0.443)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 50536,
"renderers": 204,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.443492383,
0.0,
-0.44349438
],
"bounds_max": [
0.443492383,
1.44999993,
0.44349438
]
}
},
{
"id": "w06",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/w06.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"w06 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"62588 unity / 62588 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00000 m; unity (-0.464, 0.000, -0.464) (0.464, 1.600, 0.464)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 62588,
"renderers": 296,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.464497566,
0.0,
-0.464499742
],
"bounds_max": [
0.464497566,
1.6,
0.464499742
]
}
},
{
"id": "w07",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/w07.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"w07 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"69164 unity / 69164 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00002 m; unity (-0.558, 0.000, -0.549) (0.558, 1.350, 0.549)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 69164,
"renderers": 366,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.5578137,
0.0,
-0.5487784
],
"bounds_max": [
0.5578137,
1.3499999,
0.5487784
]
}
},
{
"id": "w08",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/w08.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"w08 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"103748 unity / 103748 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00004 m; unity (-0.595, 0.000, -0.501) (0.595, 1.500, 0.501)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 103748,
"renderers": 700,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.59467715,
0.0,
-0.500841439
],
"bounds_max": [
0.5946772,
1.5,
0.5008415
]
}
},
{
"id": "w09",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/w09.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"w09 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"52040 unity / 52040 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00001 m; unity (-0.458, 0.000, -0.458) (0.458, 1.450, 0.458)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 52040,
"renderers": 199,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.458094,
0.0,
-0.458096623
],
"bounds_max": [
0.458094,
1.45,
0.458096623
]
}
},
{
"id": "w10",
"kind": "rigid",
"ok": true,
"checks": [
{
"check": "blender_checks_passed",
"ok": true,
"detail": ""
},
{
"check": "imported",
"ok": true,
"detail": "\"Assets/Luneraria/Art/Units/w10.fbx\""
},
{
"check": "import_rules_applied",
"ok": true,
"detail": ""
},
{
"check": "root_transform_identity",
"ok": true,
"detail": "\"w10 pos (0.0000, 0.0000, 0.0000) rot (0.00, 0.00, 0.00) scale (1.0000, 1.0000, 1.0000)\""
},
{
"check": "node_transforms_axis_clean",
"ok": true,
"detail": "[]"
},
{
"check": "mesh_names",
"ok": true,
"detail": "[]"
},
{
"check": "triangles",
"ok": true,
"detail": "\"61052 unity / 61052 blender \""
},
{
"check": "material_slots",
"ok": true,
"detail": "[]"
},
{
"check": "normals_unit_length",
"ok": true,
"detail": "[]"
},
{
"check": "tangents_where_uv",
"ok": true,
"detail": "[]"
},
{
"check": "uvs_where_blender_has_uv",
"ok": true,
"detail": "[]"
},
{
"check": "vertex_colors",
"ok": true,
"detail": "[]"
},
{
"check": "bounds_axes_scale",
"ok": true,
"detail": "\"largest difference 0.00002 m; unity (-0.541, 0.000, -0.577) (0.541, 1.600, 0.577)\""
},
{
"check": "forward_is_plus_z",
"ok": true,
"detail": "\"(0.000, 0.000, 0.750)\""
}
],
"facts": {
"triangles": 61052,
"renderers": 348,
"meshes_without_uv_and_tangents": 0,
"degenerate_triangles_dropped": 0,
"bounds_min": [
-0.540805459,
0.0,
-0.5766831
],
"bounds_max": [
0.540805459,
1.6,
0.576683044
]
}
}
]
}