Meshy-Figur Sylvara (20.709 Dreiecke, Lane-Fassung 4.999) mit zwei Sicheln als eigene Modelle, Clips leap/ultimate, 116 Credits. Skin-System: hero_skin als kosmetische Planungswahl, Blutmond als Varianten-Skin (skin_variant.py, AI_*_Blutmond, Dress mit Skin). Heldenfenster mit Reiter Ultimate & Skin, Befehlsplatz der Heldenkarte, Mondring. Ultimate zündet nicht im Sprungschritt. Kern 500/500, EditMode 30/30, PlayMode 15/15, Verify 718/0, Selbsttest 30/30, Fingerabdrücke unverändert; Balance 50 % wie Ringborke/Funkenlanze; Leistung gleich der Funkenlanze-Heldin. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
139 lines
2.3 KiB
JSON
139 lines
2.3 KiB
JSON
{
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"id": "sylvara",
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"rig": "assets-source/meshy/sylvara/sylvara-skelett.glb",
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"animations": "assets-source/meshy/sylvara/sylvara-animationen.glb",
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"material": "AI_Sylvara",
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"textures": "Assets/Luneraria/Art/Textures/ai-sylvara",
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"root_bone": "Root",
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"glow": {
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"hue": [
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195,
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250
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],
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"saturation": 0.25,
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"value": 0.65,
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"metal_below": 0.5
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},
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"lod": {
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"triangles": 5000,
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"sharp_degrees": 50,
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"lod0_screen": 0.2
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},
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"palette": {},
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"props": [
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{
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"glb": "assets-source/meshy/sylvara/sylvara-sichel.glb",
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"name": "SylvaraSichelR",
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"material": "AI_SylvaraSichel",
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"textures": "Assets/Luneraria/Art/Textures/ai-sylvarasichel",
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"bone": "RightHand",
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"tip": "-",
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"length": 0.62,
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"grip": 0.12,
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"palm": 0.07,
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"lod_triangles": 500,
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"glow": {
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"hue": [
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195,
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250
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],
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"saturation": 0.28,
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"value": 0.85,
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"metal_below": 1.2
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}
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},
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{
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"glb": "assets-source/meshy/sylvara/sylvara-sichel.glb",
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"name": "SylvaraSichelL",
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"material": "AI_SylvaraSichel",
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"textures": "Assets/Luneraria/Art/Textures/ai-sylvarasichel",
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"bone": "LeftHand",
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"tip": "-",
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"length": 0.62,
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"grip": 0.12,
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"palm": 0.07,
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"lod_triangles": 500,
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"glow": {
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"hue": [
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195,
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250
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],
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"saturation": 0.28,
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"value": 0.85,
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"metal_below": 1.2
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}
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}
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],
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"clips": {
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"idle": {
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"source": "Idle",
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"loop": true
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},
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"walk": {
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"source": "Run_02",
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"seconds": 0.75,
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"loop": true
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},
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"attack_a": {
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"source": "Left_Slash",
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"frames": [
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0,
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40
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],
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"seconds": 0.9,
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"contact_frame": 18,
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"in_place": true
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},
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"attack_b": {
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"source": "Right_Hand_Sword_Slash",
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"frames": [
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0,
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36
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],
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"seconds": 0.9,
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"contact_frame": 13,
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"in_place": true
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},
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"hit": {
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"source": "Hit_Reaction",
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"frames": [
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0,
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20
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],
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"seconds": 0.5
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},
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"ability": {
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"source": "Over_Shoulder_Throw",
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"frames": [
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50,
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100
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],
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"seconds": 1.0,
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"contact_frame": 82,
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"in_place": true
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},
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"death": {
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"source": "dying_backwards",
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"seconds": 2.2
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},
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"leap": {
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"source": "Run_and_Leap",
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"frames": [
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30,
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64
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],
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"seconds": 0.7,
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"in_place": true
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},
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"ultimate": {
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"source": "Double_Blade_Spin",
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"frames": [
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10,
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62
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],
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"seconds": 1.4,
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"contact_frame": 37,
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"in_place": true
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}
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}
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}
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