champions-of-luneraria/docs/port/logs/u5.5-g03/player-benchmark-army-g03-rigid-run3.json
Martin Stickelbroeck 4e2b6bc637 U5.5 Schlackenwacht: dritte Meshy-Figur (g03)
Schildplatten-Golem aus Icon, Phase-4-Bild und Kohlenbeißer-Konzept als
Stilvorlage, 68 Credits, Lane-Fassung inklusive. FigureViewsTests erkennt
Grund- und Aufwertungstruppen selbst. Stresstest 35 Schlackenwachten:
Mid 161,9 -> 148,5 fps, Karte unverändert 124,5. Tests grün,
Fingerabdrücke unverändert.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:29:30 +02:00

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{
"build": "OSXPlayer player, 6000.3.20f1, release",
"device": "Mac17,2; Apple M5; Apple M5",
"graphics_api": "Metal",
"resolution": "1920x1080",
"vsync": 0,
"match": "seed 9 from round 5, army g03 x36, speed 1x, measured after 10 s of combat",
// moving units at the start of the first window: g03 35, w04 14, e04 12, w06 11, w02 7, e01 4, e02 4, w08 4, w10 4, g05 2
"windows": [
{"view": "overview (zoom 64)", "frames": 2495, "fps": 124.7, "frame_ms_avg": 8.02, "frame_ms_median": 3.38, "frame_ms_p95": 26.12, "frame_ms_p99": 32.49, "frame_ms_max": 47.91, "frames_over_16_7_ms": 431, "of_them_with_simulation_step": 36, "gc_collections": 22, "simulation_ms_per_frame": 0.086, "views_ms_per_frame": 0.203, "ui_ms_per_frame": 0.075, "units_alive_max": 97},
// timings overview (zoom 64): main thread avg 2.44 / median 2.29 / p95 3.63 ms, render thread avg 1.91 / median 1.87 / p95 2.40 ms, gpu avg 0.00 / median 0.00 / p95 0.00 ms, present wait avg 5.57 / median 0.42 / p95 23.79 ms
{"view": "mid lane close (zoom 22)", "frames": 1628, "fps": 162.8, "frame_ms_avg": 6.14, "frame_ms_median": 2.85, "frame_ms_p95": 20.70, "frame_ms_p99": 29.81, "frame_ms_max": 38.51, "frames_over_16_7_ms": 141, "of_them_with_simulation_step": 15, "gc_collections": 10, "simulation_ms_per_frame": 0.048, "views_ms_per_frame": 0.186, "ui_ms_per_frame": 0.055, "units_alive_max": 46}
// timings mid lane close (zoom 22): main thread avg 1.86 / median 1.77 / p95 2.79 ms, render thread avg 1.32 / median 1.31 / p95 1.54 ms, gpu avg 0.00 / median 0.00 / p95 0.00 ms, present wait avg 4.28 / median 0.50 / p95 18.84 ms
]
}