Festungsgolem als Aufwertung der Schlackenwacht, deren Konzept als Stilvorlage und Figurendatei, ersetzt die Phase-15-Skelettfigur, 68 Credits, Lane-Fassung inklusive. Stresstest 36 Basaltbastionen: Mid 136,9 -> 125,5 fps, Karte 120,4 -> 126,4. Tests grün, Fingerabdrücke unverändert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
15 lines
1.6 KiB
JSON
15 lines
1.6 KiB
JSON
{
|
|
"build": "OSXPlayer player, 6000.3.20f1, release",
|
|
"device": "Mac17,2; Apple M5; Apple M5",
|
|
"graphics_api": "Metal",
|
|
"resolution": "1920x1080",
|
|
"vsync": 0,
|
|
"match": "seed 9 from round 5, army g04 x36, speed 1x, measured after 10 s of combat",
|
|
// moving units at the start of the first window: g04 36, w04 14, e04 12, w06 11, w02 7, e01 4, e02 4, w08 4, w10 4, g05 2
|
|
"windows": [
|
|
{"view": "overview (zoom 64)", "frames": 2439, "fps": 121.9, "frame_ms_avg": 8.20, "frame_ms_median": 3.49, "frame_ms_p95": 23.59, "frame_ms_p99": 30.22, "frame_ms_max": 39.50, "frames_over_16_7_ms": 393, "of_them_with_simulation_step": 16, "gc_collections": 24, "simulation_ms_per_frame": 0.098, "views_ms_per_frame": 0.221, "ui_ms_per_frame": 0.080, "units_alive_max": 98},
|
|
// timings overview (zoom 64): main thread avg 2.71 / median 2.61 / p95 3.80 ms, render thread avg 2.15 / median 2.13 / p95 2.66 ms, gpu avg 0.00 / median 0.00 / p95 0.00 ms, present wait avg 5.48 / median 0.40 / p95 20.90 ms
|
|
{"view": "mid lane close (zoom 22)", "frames": 1374, "fps": 137.2, "frame_ms_avg": 7.29, "frame_ms_median": 3.00, "frame_ms_p95": 23.89, "frame_ms_p99": 31.99, "frame_ms_max": 39.99, "frames_over_16_7_ms": 173, "of_them_with_simulation_step": 12, "gc_collections": 11, "simulation_ms_per_frame": 0.068, "views_ms_per_frame": 0.196, "ui_ms_per_frame": 0.067, "units_alive_max": 71}
|
|
// timings mid lane close (zoom 22): main thread avg 2.16 / median 2.03 / p95 3.20 ms, render thread avg 1.67 / median 1.66 / p95 1.95 ms, gpu avg 0.00 / median 0.00 / p95 0.00 ms, present wait avg 5.12 / median 0.32 / p95 21.87 ms
|
|
]
|
|
}
|