Figur und Lanze getrennt von Meshy; build_figure legt die Lanze in die rechte Hand und bindet sie an RightHand (props), Lanzenstoß aus dem Stand (in_place). Ersetzungen gelten nach den Godot-Zuordnungen. HUD-Porträts zeichnen Skelettfiguren als gebackenes Netz: mit GPU-Skinning blieben Karten leer. 110 Credits. Stresstest 38 Funkenlanzen gegen Phase 18: Mid 128,6 -> 147,6 fps, Karte 112,4 -> 128,0. Tests grün, Fingerabdrücke unverändert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
16 lines
No EOL
1.3 KiB
JSON
16 lines
No EOL
1.3 KiB
JSON
{
|
|
"id": "01a12565-5d78-7464-8969-99fb31d79634",
|
|
"type": "image-to-image",
|
|
"ai_model": "gpt-image-2",
|
|
"prompt": "Full-body concept of the figure in the first two references for a 3D fantasy strategy game, painted in exactly the same art style and materials as the third reference (a fellow unit of its faction). The Funkenlanze, a slender female lancer warrior of the ember faction in sleek dark basalt-black armor plates edged with worn gold, a visored helmet with two swept-back gold horn crests and a glowing orange visor slit, glowing molten orange seams on the chest core, waist and legs, pointed gold shoulder guards, gold knee and ankle rings. She carries NO weapon: both hands are empty and closed as if gripping a staff. Stylized realism, hand-sculpted detailed forms, readable silhouette. Standing in a symmetric A-pose, front view, arms held away from the body, legs apart, entire figure visible head to feet, centered. Plain light grey background, soft even studio light, no ground shadow, no text.",
|
|
"status": "SUCCEEDED",
|
|
"progress": 100,
|
|
"created_at": 1791628764527,
|
|
"started_at": 1791628764547,
|
|
"finished_at": 1791628800843,
|
|
"expires_at": 1791888000843,
|
|
"image_urls": [
|
|
"https://assets.meshy.ai/c8cdc243-64e1-4e9d-9fa1-3bd5ed731d84/uploads/image_01a12565-5d78-7464-8969-99fb31d79634_0.png"
|
|
],
|
|
"consumed_credits": 12
|
|
} |