Laufende Balliste ohne Arme: statisches Meshy-Modell aus Vorder- und Rückansicht, Skelett und Clips der Phase-19-Figur per Messpunkten angepasst (build_machine.py), starre Bindung mit Knochenbereichen. 54 Credits. Stresstest 36 Glasballisten gegen Phase 19: Mid gleich, Karte 117,8 -> 132,8 fps. Tests grün, Fingerabdrücke unverändert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
17 lines
909 B
JSON
17 lines
909 B
JSON
{
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"id": "glasballiste_meshy",
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"replaces": "g06",
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"model": "assets-source/meshy/g06/glasballiste-modell.glb",
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"rig_blend": "assets-source/meshy/g06/glasballiste-rig-phase19.blend",
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"armature": "GlassRig",
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"rig_landmarks": {"weapon_z": 1.17, "hip_z": 0.8, "leg_x": 0.26, "tip_y": -1.0, "back_y": 0.36, "bow_x": 0.89, "bow_y": 0.03},
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"width": 1.85,
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"bone_regions": {"Bolt": {"y_max": -0.75}, "Quarrel": {"y_max": -0.75}, "Draw": {"y_max": -99}},
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"min_island_share": 0.01,
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"material": "AI_Glasballiste",
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"textures": "Assets/Luneraria/Art/Textures/ai-glasballiste",
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"glow": {"hue": [0, 42], "saturation": 0.6, "value": 0.5, "metal_below": 0.5},
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"lod": {"triangles": 5000, "sharp_degrees": 50, "lod0_screen": 0.2},
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"palette": {"rock": {"color": "41434b", "strength": 0.8}, "metal": {"color": "c99645", "strength": 1.0}},
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"clips": ["idle", "walk", "attack_a", "attack_b", "hit", "ability", "death"]
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}
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