champions-of-luneraria/tools/meshy/g04/01-konzept.json
Martin Stickelbroeck 9e253f4a19 U5.5 Basaltbastion: zehnte Meshy-Figur (g04), Glutpakt vollständig
Festungsgolem als Aufwertung der Schlackenwacht, deren Konzept als
Stilvorlage und Figurendatei, ersetzt die Phase-15-Skelettfigur,
68 Credits, Lane-Fassung inklusive. Stresstest 36 Basaltbastionen:
Mid 136,9 -> 125,5 fps, Karte 120,4 -> 126,4. Tests grün,
Fingerabdrücke unverändert.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 18:07:02 +02:00

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JSON

{
"ai_model": "gpt-image-2",
"prompt": "Full-body concept of the creature in the first two references for a 3D fantasy strategy game, painted in exactly the same art style and materials as the third reference (its weaker form). The Basaltbastion, a huge walking fortress golem of grey-black basalt blocks: its shoulders and forearms are crenellated tower tops with battlements and narrow arrow-slit windows glowing molten orange, framed with worn gold; its head is a small fortified gate tower with a glowing orange slit visor; its chest is a tall tower-shield wall with gold edging and a glowing vertical lava slit; massive blocky rock fists, thick legs with gold knee guards and broad stone feet. Stylized realism, hand-sculpted detailed forms, chunky readable silhouette. Standing in a symmetric A-pose, front view, arms held away from the body, legs apart, entire figure visible head to feet, centered. Plain light grey background, soft even studio light, no ground shadow, no text.",
"aspect_ratio": "1:1",
"reference_image_urls": [
"@../saumwacht-godot/assets-source/phase3/masters/glutpakt/unit_g04_basaltbastion_icon.png",
"@tools/meshy/g04/ref-g04-basaltbastion.png",
"@assets-source/meshy/g03/schlackenwacht-konzept.png"
]
}