champions-of-luneraria/Assets/Luneraria/Art
Martin Stickelbroeck 4e2b6bc637 U5.5 Schlackenwacht: dritte Meshy-Figur (g03)
Schildplatten-Golem aus Icon, Phase-4-Bild und Kohlenbeißer-Konzept als
Stilvorlage, 68 Credits, Lane-Fassung inklusive. FigureViewsTests erkennt
Grund- und Aufwertungstruppen selbst. Stresstest 35 Schlackenwachten:
Mid 161,9 -> 148,5 fps, Karte unverändert 124,5. Tests grün,
Fingerabdrücke unverändert.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:29:30 +02:00
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Buildings U2 Batch Asset Import 2026-10-01 19:10:35 +02:00
Characters U5.5 Schlackenwacht: dritte Meshy-Figur (g03) 2026-10-09 17:29:30 +02:00
Enemies U2 Batch Asset Import 2026-10-01 19:10:35 +02:00
Environment U2 Batch Asset Import 2026-10-01 19:10:35 +02:00
Generated U5.5 Schlackenwacht: dritte Meshy-Figur (g03) 2026-10-09 17:29:30 +02:00
Peoples U2 Batch Asset Import 2026-10-01 19:10:35 +02:00
Props U2 Batch Asset Import 2026-10-01 19:10:35 +02:00
Textures U5.5 Schlackenwacht: dritte Meshy-Figur (g03) 2026-10-09 17:29:30 +02:00
Units U2 Batch Asset Import 2026-10-01 19:10:35 +02:00
Buildings.meta U2A Blender/FBX Pipeline 2026-09-30 15:41:24 +02:00
Characters.meta U2A Blender/FBX Pipeline 2026-09-30 15:41:24 +02:00
Enemies.meta U2 Batch Asset Import 2026-10-01 19:10:35 +02:00
Environment.meta U2A Blender/FBX Pipeline 2026-09-30 15:41:24 +02:00
Generated.meta U2C Simulation/View Binding 2026-10-01 17:31:18 +02:00
Peoples.meta U2 Batch Asset Import 2026-10-01 19:10:35 +02:00
Props.meta U2 Batch Asset Import 2026-10-01 19:10:35 +02:00
Textures.meta U2B World Geometry 2026-09-30 16:01:25 +02:00
Units.meta U2A Blender/FBX Pipeline 2026-09-30 15:41:24 +02:00