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u1
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U1: Regelkern in C#, verhaltensgleich zur Godot-Referenz
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2026-09-30 14:31:18 +02:00 |
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u2a
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U2A Blender/FBX Pipeline
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2026-09-30 15:41:24 +02:00 |
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u2a-batch
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U2 Batch Asset Import
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2026-10-01 19:10:35 +02:00 |
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u2b
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U2B World Geometry
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2026-09-30 16:01:25 +02:00 |
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u2d
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U2D Playable Unity Match
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2026-10-01 17:31:19 +02:00 |
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u5.4
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U5.4 Figuren: Surface-Materialien, Randlicht, SSAO
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2026-10-09 10:07:28 +02:00 |
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u5.5-g02
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U5.5 Schlackenklaue: zweite Meshy-Figur (g02)
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2026-10-09 16:44:03 +02:00 |
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u5.5-g03
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U5.5 Schlackenwacht: dritte Meshy-Figur (g03)
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2026-10-09 17:29:30 +02:00 |