champions-of-luneraria/tools/meshy/g07/tasks/konzept.json
Martin Stickelbroeck 91ea297a1c U5.5 Aschenwerfer: sechste Meshy-Figur (g07)
Mörserkessel-Golem über das Auto-Rigging, Würfe als Angriffe (über die
Schulter, geduckter Schwungwurf), Lane-Fassung inklusive, 68 Credits.
Stresstest 36 Aschenwerfer: Mid 165,0 -> 147,1 fps, Karte 124,1 -> 126,8.
Tests grün, Fingerabdrücke unverändert.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 14:11:03 +02:00

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1.4 KiB
JSON

{
"id": "01a125a5-907a-77da-99a3-be525527e657",
"type": "image-to-image",
"ai_model": "gpt-image-2",
"prompt": "Full-body concept of the creature in the first two references for a 3D fantasy strategy game, painted in exactly the same art style and materials as the third reference (a fellow unit of its faction). The Aschenwerfer, a squat artillery golem of faceted black basalt rocks: instead of a head it carries a big black iron mortar cauldron set into its shoulders, opening upward, with a thick worn gold rim and gold brackets, holding a glowing molten orange ember ball; a wide gold belt with a pointed buckle, huge round rock shoulders, thick rock arms with gold bands ending in big blocky rock fists, short sturdy legs with gold ankle bands and blocky rock feet. No smoke. Stylized realism, hand-sculpted detailed forms, chunky readable silhouette. Standing in a symmetric A-pose, front view, arms held away from the body, legs apart, entire figure visible head to feet, centered. Plain light grey background, soft even studio light, no ground shadow, no text.",
"status": "SUCCEEDED",
"progress": 100,
"created_at": 1791632971896,
"started_at": 1791632971903,
"finished_at": 1791633010740,
"expires_at": 1791892210740,
"image_urls": [
"https://assets.meshy.ai/c8cdc243-64e1-4e9d-9fa1-3bd5ed731d84/uploads/image_01a125a5-907a-77da-99a3-be525527e657_0.png"
],
"consumed_credits": 12
}