calm in figure.json dämpft Kopf, Hals, Wirbelsäule und Hüfte in Leerlauf und Gang für die sechs Figuren ohne echten Kopf (Gang 34 -> 11 Grad Neigung beim Herdhüter); Basaltbastion skaliert 0,84, Glasballiste auf 1,9 m Länge. Tests grün, Fingerabdrücke unverändert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
22 lines
1.2 KiB
JSON
22 lines
1.2 KiB
JSON
{
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"id": "schlackenwacht",
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"replaces": "g03",
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"rig": "assets-source/meshy/g03/schlackenwacht-skelett.glb",
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"animations": "assets-source/meshy/g03/schlackenwacht-animationen.glb",
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"material": "AI_Schlackenwacht",
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"textures": "Assets/Luneraria/Art/Textures/ai-schlackenwacht",
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"root_bone": "Root",
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"glow": {"hue": [0, 42], "saturation": 0.6, "value": 0.5, "metal_below": 0.5},
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"lod": {"triangles": 5000, "sharp_degrees": 50, "lod0_screen": 0.2},
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"palette": {"rock": {"color": "41434b", "strength": 0.8}, "metal": {"color": "c99645", "strength": 1.0}},
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"calm": {"clips": ["idle", "walk"], "bones": {"neck": 0.0, "Head": 0.0, "Spine": 0.3, "Spine01": 0.3, "Spine02": 0.3, "Hips": 0.4}},
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"clips": {
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"idle": {"source": "Idle", "loop": true},
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"walk": {"source": "Slow_Orc_Walk", "seconds": 2.8, "loop": true},
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"attack_a": {"source": "Right_Hand_Sword_Slash", "frames": [0, 36], "seconds": 1.05, "contact_frame": 14},
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"attack_b": {"source": "Punch_Forward_with_Both_Fists", "frames": [18, 56], "seconds": 1.0, "contact_frame": 36},
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"hit": {"source": "Hit_Reaction", "frames": [0, 12], "seconds": 0.5},
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"ability": {"source": "Charged_Ground_Slam", "frames": [6, 64], "seconds": 1.2, "contact_frame": 41},
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"death": {"source": "dying_backwards"}
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}
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}
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