champions-of-luneraria/tools/meshy/g06/01-konzept.json
Martin Stickelbroeck aa77d0e7fb U5.5 Glasballiste: fünfte Meshy-Figur (g06) als Maschine
Laufende Balliste ohne Arme: statisches Meshy-Modell aus Vorder- und
Rückansicht, Skelett und Clips der Phase-19-Figur per Messpunkten
angepasst (build_machine.py), starre Bindung mit Knochenbereichen.
54 Credits. Stresstest 36 Glasballisten gegen Phase 19: Mid gleich,
Karte 117,8 -> 132,8 fps. Tests grün, Fingerabdrücke unverändert.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 13:46:56 +02:00

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JSON

{
"ai_model": "gpt-image-2",
"prompt": "Concept of the war machine in the first two references for a 3D fantasy strategy game, painted in exactly the same art style and materials as the third reference (a fellow unit of its faction), keeping the layout and proportions of the second reference. The Glasballiste, a walking ballista: two strong digitigrade mechanical legs of black basalt plates with worn gold joint rings and gold-tipped claw feet, carrying on its hips a huge crossbow as its whole body: a long black and gold stock with a glowing molten orange crystal rail, a gold gear wheel on the side, two wide curved bow limbs of glowing orange faceted crystal capped with gold, a taut dark bowstring, and a glowing orange crystal bolt loaded on the rail. No arms, no head, no rider. Stylized realism, hand-sculpted detailed forms. Seen exactly from the front with the bolt pointing straight at the viewer, legs apart, whole machine visible, centered. Plain light grey background, soft even studio light, no ground shadow, no text.",
"aspect_ratio": "1:1",
"reference_image_urls": [
"@../saumwacht-godot/assets-source/phase3/masters/glutpakt/unit_g06_glasballiste_icon.png",
"@tools/meshy/g06/ref-g06-glasballiste.png",
"@assets-source/meshy/g01/kohlenbeisser-konzept.png"
]
}