champions-of-luneraria/docs/port/logs/u5.5-g04/player-benchmark-army-g04-rigid-run3.json
Martin Stickelbroeck 9e253f4a19 U5.5 Basaltbastion: zehnte Meshy-Figur (g04), Glutpakt vollständig
Festungsgolem als Aufwertung der Schlackenwacht, deren Konzept als
Stilvorlage und Figurendatei, ersetzt die Phase-15-Skelettfigur,
68 Credits, Lane-Fassung inklusive. Stresstest 36 Basaltbastionen:
Mid 136,9 -> 125,5 fps, Karte 120,4 -> 126,4. Tests grün,
Fingerabdrücke unverändert.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 18:07:02 +02:00

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JSON

{
"build": "OSXPlayer player, 6000.3.20f1, release",
"device": "Mac17,2; Apple M5; Apple M5",
"graphics_api": "Metal",
"resolution": "1920x1080",
"vsync": 0,
"match": "seed 9 from round 5, army g04 x36, speed 1x, measured after 10 s of combat",
// moving units at the start of the first window: g04 36, w04 14, e04 12, w06 11, w02 7, e01 4, e02 4, w08 4, w10 4, g05 2
"windows": [
{"view": "overview (zoom 64)", "frames": 2381, "fps": 119.0, "frame_ms_avg": 8.40, "frame_ms_median": 3.41, "frame_ms_p95": 25.01, "frame_ms_p99": 28.51, "frame_ms_max": 47.79, "frames_over_16_7_ms": 449, "of_them_with_simulation_step": 16, "gc_collections": 24, "simulation_ms_per_frame": 0.095, "views_ms_per_frame": 0.219, "ui_ms_per_frame": 0.080, "units_alive_max": 98},
// timings overview (zoom 64): main thread avg 2.73 / median 2.64 / p95 3.79 ms, render thread avg 2.12 / median 2.09 / p95 2.69 ms, gpu avg 0.00 / median 0.00 / p95 0.00 ms, present wait avg 5.67 / median 0.31 / p95 22.47 ms
{"view": "mid lane close (zoom 22)", "frames": 1350, "fps": 135.0, "frame_ms_avg": 7.41, "frame_ms_median": 3.21, "frame_ms_p95": 25.00, "frame_ms_p99": 34.68, "frame_ms_max": 45.60, "frames_over_16_7_ms": 182, "of_them_with_simulation_step": 11, "gc_collections": 11, "simulation_ms_per_frame": 0.061, "views_ms_per_frame": 0.191, "ui_ms_per_frame": 0.069, "units_alive_max": 71}
// timings mid lane close (zoom 22): main thread avg 2.15 / median 2.03 / p95 3.20 ms, render thread avg 1.58 / median 1.57 / p95 1.87 ms, gpu avg 0.00 / median 0.00 / p95 0.00 ms, present wait avg 5.26 / median 0.27 / p95 23.00 ms
]
}