Festungsgolem als Aufwertung der Schlackenwacht, deren Konzept als Stilvorlage und Figurendatei, ersetzt die Phase-15-Skelettfigur, 68 Credits, Lane-Fassung inklusive. Stresstest 36 Basaltbastionen: Mid 136,9 -> 125,5 fps, Karte 120,4 -> 126,4. Tests grün, Fingerabdrücke unverändert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
21 lines
1.1 KiB
JSON
21 lines
1.1 KiB
JSON
{
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"id": "basaltbastion_meshy",
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"replaces": "g04",
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"rig": "assets-source/meshy/g04/basaltbastion-skelett.glb",
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"animations": "assets-source/meshy/g04/basaltbastion-animationen.glb",
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"material": "AI_Basaltbastion",
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"textures": "Assets/Luneraria/Art/Textures/ai-basaltbastion",
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"root_bone": "Root",
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"glow": {"hue": [0, 42], "saturation": 0.6, "value": 0.5, "metal_below": 0.5},
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"lod": {"triangles": 5000, "sharp_degrees": 50, "lod0_screen": 0.2},
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"palette": {"rock": {"color": "41434b", "strength": 0.8}, "metal": {"color": "c99645", "strength": 1.0}},
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"clips": {
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"idle": {"source": "Idle", "loop": true},
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"walk": {"source": "Slow_Orc_Walk", "seconds": 2.8, "loop": true},
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"attack_a": {"source": "Right_Hand_Sword_Slash", "frames": [0, 36], "seconds": 1.05, "contact_frame": 14},
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"attack_b": {"source": "Punch_Forward_with_Both_Fists", "frames": [18, 56], "seconds": 1.0, "contact_frame": 36},
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"hit": {"source": "Hit_Reaction", "frames": [0, 12], "seconds": 0.5},
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"ability": {"source": "Charged_Ground_Slam", "frames": [6, 64], "seconds": 1.2, "contact_frame": 41},
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"death": {"source": "dying_backwards"}
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}
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}
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