Festungsgolem als Aufwertung der Schlackenwacht, deren Konzept als Stilvorlage und Figurendatei, ersetzt die Phase-15-Skelettfigur, 68 Credits, Lane-Fassung inklusive. Stresstest 36 Basaltbastionen: Mid 136,9 -> 125,5 fps, Karte 120,4 -> 126,4. Tests grün, Fingerabdrücke unverändert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
15 lines
1.6 KiB
JSON
15 lines
1.6 KiB
JSON
{
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"build": "OSXPlayer player, 6000.3.20f1, release",
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"device": "Mac17,2; Apple M5; Apple M5",
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"graphics_api": "Metal",
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"resolution": "1920x1080",
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"vsync": 0,
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"match": "seed 9 from round 5, army g04 x36, speed 1x, measured after 10 s of combat",
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// moving units at the start of the first window: g04 36, w04 14, e04 12, w06 11, w02 7, e01 4, e02 4, w08 4, w10 4, g05 2
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"windows": [
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{"view": "overview (zoom 64)", "frames": 2496, "fps": 124.8, "frame_ms_avg": 8.01, "frame_ms_median": 3.30, "frame_ms_p95": 25.40, "frame_ms_p99": 33.19, "frame_ms_max": 41.92, "frames_over_16_7_ms": 436, "of_them_with_simulation_step": 28, "gc_collections": 24, "simulation_ms_per_frame": 0.093, "views_ms_per_frame": 0.225, "ui_ms_per_frame": 0.080, "units_alive_max": 98},
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// timings overview (zoom 64): main thread avg 2.75 / median 2.64 / p95 3.80 ms, render thread avg 1.96 / median 1.93 / p95 2.43 ms, gpu avg 0.00 / median 0.00 / p95 0.00 ms, present wait avg 5.26 / median 0.15 / p95 22.85 ms
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{"view": "mid lane close (zoom 22)", "frames": 1246, "fps": 124.6, "frame_ms_avg": 8.03, "frame_ms_median": 3.60, "frame_ms_p95": 28.10, "frame_ms_p99": 36.10, "frame_ms_max": 44.40, "frames_over_16_7_ms": 215, "of_them_with_simulation_step": 11, "gc_collections": 11, "simulation_ms_per_frame": 0.075, "views_ms_per_frame": 0.199, "ui_ms_per_frame": 0.066, "units_alive_max": 71}
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// timings mid lane close (zoom 22): main thread avg 2.21 / median 2.04 / p95 3.48 ms, render thread avg 1.46 / median 1.44 / p95 1.76 ms, gpu avg 0.00 / median 0.00 / p95 0.00 ms, present wait avg 5.82 / median 1.02 / p95 25.95 ms
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]
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}
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