{ "id": "w07", "display_name": "Sporenkelch", "faction": "wurzelbund", "kind": "unit_icon", "description_de": "Niedriger offener Pilzkelch mit rosiger Sporenmulde und breiten Wurzelfüßen.", "prompt": "Use case: stylized-concept. Asset type: original fantasy strategy-game unit UI icon for Saumwacht, Wurzelbund faction. Style: faceted illustrated low-poly game art, broad flat matte planes, crisp silhouette and edges, chunky simple forms, high readability at 256px, not photorealistic, not a painting. Composition: ONE whole single creature centered, square canvas, complete feet and appendages visible, creature occupies 75-80% of canvas, generous transparent margins. 3/4 front view facing slightly right. Lighting: soft upper-left light, restrained shadows within subject. Palette: bark #685441, moss #56845A, leaf #A7BA6C, sparse blossom #D996AF accents. Scene: truly transparent alpha background, no checkerboard pixels, no ground plane, no scenery, no frame, no text, no logo, no watermark, no cast shadow. Wurzelbund creatures are mobile wood, root, leaf and clay organisms, never humanoid wood elves.\nSubject: Sporenkelch: squat open mushroom-chalice creature, one huge concave cup fungus tilted enough to show its open spore bowl, dusty blossom pink inner cup with a few large pale seedlike spores resting inside, moss green outer lip, thick bark-clay stem body and four chunky root feet, tiny recessed eyes on stalk. Silhouette is unmistakably a broad open cup on a short rooted base, no humanoid anatomy. No drifting particles outside silhouette. Entire creature fits square with 12% transparent margin on EVERY side.", "generation_mode": "built-in", "source_path": "/home/martin/.codex/generated_images/01a096fb-ea61-7671-8a5d-a14abb62467d/exec-6e164b57-339c-443c-ae29-09935cd1226e.png", "master_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets-source/phase3/masters/wurzelbund/unit_w07_sporenkelch_icon.png", "status": "generated" }