Godot Engine v4.7.2.stable.fedora.ed1daf0bf - https://godotengine.org ERROR: Condition "_sock == -1" is true. Returning: FAILED at: _inet_open (drivers/unix/net_socket_unix.cpp:288) ERROR: Condition "err != OK" is true. Returning: ERR_CANT_CREATE at: listen (core/io/tcp_server.cpp:56) [ 0% ] first_scan_filesystem | Started Projektinitialisierung (5 steps) [ 0% ] first_scan_filesystem | Lese Dateistrucktur … [ 16% ] first_scan_filesystem | Globale Klassennamen laden … [ 33% ] first_scan_filesystem | Verifiziere GDExtensions… [ 50% ] first_scan_filesystem | Autoload-Skripte erzeugen … [ 66% ] first_scan_filesystem | Plugins initialisieren… [ 83% ] first_scan_filesystem | Dateiscan starten … [ DONE ] first_scan_filesystem  [ 0% ] update_scripts_classes | Started Globale Klassen registrieren … (2 steps) [ 0% ] update_scripts_classes |  [ 33% ] update_scripts_classes |  [ DONE ] update_scripts_classes  [ 0% ] _update_scan_actions | Started Aktionen scannen … (3 steps) [ 0% ] _update_scan_actions | limestone-albedo.png [ 25% ] _update_scan_actions | oak-albedo-4k.png [ 50% ] _update_scan_actions | oak-height-4k.png [ DONE ] _update_scan_actions  [ 0% ] reimport | Started Assets (erneut) importieren (3 steps) [ 0% ] reimport | Dateien zum Neuimport vorbereiten … [ 25% ] reimport | Dateien zum Neuimport vorbereiten … [ 50% ] reimport | Dateien zum Neuimport vorbereiten … [ 0% ] reimport | Vor-Neuimport-Operationen ausführen … [ 0% ] reimport | limestone-albedo.png [ 25% ] reimport | oak-albedo-4k.png [ 25% ] reimport | oak-albedo-4k.png [ 25% ] reimport | oak-albedo-4k.png [ 25% ] reimport | oak-albedo-4k.png [ 25% ] reimport | oak-albedo-4k.png [ 25% ] reimport | oak-albedo-4k.png [ 25% ] reimport | oak-albedo-4k.png [ 25% ] reimport | oak-albedo-4k.png [ 50% ] reimport | oak-height-4k.png [ 50% ] reimport | oak-height-4k.png [ 50% ] reimport | oak-height-4k.png [ 50% ] reimport | oak-height-4k.png [ 50% ] reimport | oak-height-4k.png [ 50% ] reimport | oak-height-4k.png [ 75% ] reimport | Asset-Import fertigstellen … [ DONE ] reimport  [ 0% ] reimport | Started Assets (erneut) importieren (3 steps) [ 0% ] reimport | Nach-Neuimport-Operationen ausführen … [ DONE ] reimport  [ 0% ] loading_editor_layout | Started Editor laden (5 steps) [ 0% ] loading_editor_layout | Editor-Layout laden … [ 16% ] loading_editor_layout | Docks laden … [ 33% ] loading_editor_layout | Öffne Szenen neu… [ 50% ] loading_editor_layout | Zentrales Editor-Layout laden … [ 66% ] loading_editor_layout | Pluginfensterlayout laden … [ 83% ] loading_editor_layout | Editorlayout bereit. [ DONE ] loading_editor_layout  ERROR: Condition "_sock == -1" is true. Returning: FAILED at: _inet_open (drivers/unix/net_socket_unix.cpp:288) ERROR: Condition "err != OK" is true. Returning: ERR_CANT_CREATE at: listen (core/io/tcp_server.cpp:56)