{ "id": "g01", "display_name": "Kohlenbeißer", "faction": "glutpakt", "kind": "unit_icon", "description_de": "Kompakter Basaltkörper mit glühendem Maul, kräftigen Klauen und Messingakzenten.", "prompt": "Use case: stylized-concept. Create ONE standalone square transparent-background game unit icon for an original low-poly fantasy tower-defense autobattler called Saumwacht. Asset ID g01, Kohlenbeißer. Subject: a squat living coal creature, charcoal-black angular boulder body, broad glowing ember mouth, two powerful short clawed arms and sturdy small legs. Simple memorable triangular silhouette, no humanoid human face. Faction Glutpakt palette exactly basalt #292B35, ember orange #EF6B3B, restrained brass #D9A441 and ash #D8CEC0. Style: flat illustrated strategy-game UI icon, crisp confident edges, 3 to 4 broad matte color values per material, subtle graphic shading, NO photorealistic or glossy rendered look. Entire single character centered, 3/4 front view facing slightly right, slight overhead angle, soft neutral key light upper left. Art occupies about 78% of canvas, broad transparent safety margin around all sides, no elements clipped. Readable at 48px. True RGBA transparent background; no checkerboard baked into image, no colored rectangle, no ground, no shadow on background, no badge, no frame, no text, no lettering, no watermark. Intended final icon 256x256 pixels, square master if higher resolution is required. Save useful image output; one character only.", "generation_mode": "built-in", "source_path": "/home/martin/.codex/generated_images/01a095b1-2da4-7bd1-9759-74ea0f1615bf/exec-38fac772-ec12-4d2b-8925-e70601932eaa.png", "master_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets-source/phase3/masters/glutpakt/unit_g01_kohlenbeisser_icon.png", "status": "generated" }