Godot Engine v4.7.2.stable.official.ed1daf0bf - https://godotengine.org STRESS_WAVE {"end":"core","monster_hp":12763.92,"peak_mobile":120,"phase":"vorbei","steps":2306,"wall_ms":1728,"wave":100} STRESS_WAVE {"end":"core","monster_hp":771787.92,"peak_mobile":120,"phase":"vorbei","steps":1484,"wall_ms":1334,"wave":1000} STRESS_WAVE {"end":"core","monster_hp":72514027.92,"peak_mobile":120,"phase":"vorbei","steps":1459,"wall_ms":1343,"wave":10000} STRESS_WAVE {"end":"core","monster_hp":720051360427.92,"peak_mobile":120,"phase":"vorbei","steps":1456,"wall_ms":1328,"wave":1000000} STRESS_PROGRESS round 26 · 1721 ms · 52.5 MB · 1849 objects STRESS_PROGRESS round 51 · 1393 ms · 52.5 MB · 1843 objects STRESS_PROGRESS round 76 · 1421 ms · 52.6 MB · 1843 objects STRESS_PROGRESS round 101 · 1975 ms · 52.6 MB · 1849 objects STRESS_PROGRESS round 126 · 1469 ms · 52.6 MB · 1843 objects STRESS_PROGRESS round 151 · 1368 ms · 52.7 MB · 1843 objects STRESS_PROGRESS round 176 · 1723 ms · 52.7 MB · 1849 objects STRESS_PROGRESS round 201 · 1208 ms · 52.7 MB · 1843 objects STRESS_LONG {"final_gold":[141844,141844,141844,141894,141894,141894],"final_wave_monster_hp":39840.0,"memory_mb_every25":[51.3685665130615,52.5444202423096,52.5169200897217,52.5596561431885,52.6210994720459,52.5991535186768,52.6706295013428,52.7292499542236,52.7079830169678],"objects_every25":[1704.0,1849.0,1843.0,1843.0,1849.0,1843.0,1843.0,1849.0,1843.0],"result":"Testlimit erreicht / Partie nicht abgeschlossen","round_ms_first10":583.8408,"round_ms_last10":1459.945,"rounds":200} STRESS_PASS: 17 checks; 0 failures WARNING: 4 ObjectDB instances were leaked at exit (run with `--verbose` for details). at: cleanup (core/object/object.cpp:2536) ERROR: 1 resources still in use at exit (run with --verbose for details). at: clear (core/io/resource.cpp:822) exit 0 after 303 s