; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [animation] compatibility/default_parent_skeleton_in_mesh_instance_3d=true [application] config/name="Champions of Luneraria" config/description="3 gegen 3 auf drei Lanes · Autobattler · Partie endet mit dem Fall eines Ancients" config/version="0.15.0" run/main_scene="res://scenes/luneraria.tscn" config/features=PackedStringArray("4.7", "Forward Plus") config/icon="res://assets/icons/resources/res_core.png" [luneraria] config/version="0.17.0-g2" [autoload] AssetLibrary="*res://scripts/presentation/asset_library.gd" DataCatalog="*res://scripts/data/data_catalog.gd" GameState="*res://scripts/autoload/game_state.gd" EconomyManager="*res://scripts/autoload/economy_manager.gd" WaveManager="*res://scripts/autoload/wave_manager.gd" Preferences="*res://scripts/autoload/preferences.gd" Soundscape="*res://scripts/presentation/soundscape.gd" [display] window/size/viewport_width=1600 window/size/viewport_height=960 window/size/window_width_override=1440 window/size/window_height_override=864 window/stretch/mode="canvas_items" window/stretch/aspect="expand" window/size/min_width=1152 window/size/min_height=720 [rendering] textures/vram_compression/import_etc2_astc=true renderer/rendering_method.mobile="gl_compatibility" anti_aliasing/quality/msaa_3d=2 environment/defaults/default_clear_color=Color(0.055, 0.073, 0.088, 1)