saumwacht-godot/assets-source/phase4/records/n08.json
Martin Stickelbroeck c2b447610c Baseline: Saumwacht 0.15.0 (Phase 20A) vor dem Umbau zu Champions of Luneraria
Unveränderter Ausgangsstand inklusive Masterprompt und Konzeptbildern
unter assets/. .godot/ und docs/screenshots/ bleiben laut .gitignore
unversioniert; letztere sind unter ../backups gesichert.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 20:00:36 +02:00

65 lines
1.5 KiB
JSON

{
"id": "n08",
"name": "Hohlgeläut",
"faction": "nebelchor",
"palette": "nebelchor",
"role": "artillery",
"upgraded": true,
"height": 1.5,
"footprint": 1.85,
"file": "unit_n08.glb",
"resource_path": "res://assets/models/unit_n08.glb",
"export_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets/models/unit_n08.glb",
"blend_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets-source/phase4/blend/n08.blend",
"triangles": 1482,
"mesh_parts": 18,
"parts": [
"Body_WispL",
"Body_TailL",
"Body_WispR",
"Body_TailR",
"Body_CentralFlow",
"Body_CathedralShell",
"Body_BellSkirt",
"Body_CathedralFrontArch",
"Weapon_ClapperChain",
"Weapon_Clapper",
"Body_ArchMask",
"Body_ArchMask_Eye_1",
"Body_ArchMask_Eye1",
"Head_SpireL",
"ArmL_Sickle",
"Head_SpireR",
"ArmR_Sickle",
"Head_CentralSpire"
],
"bounds_blender": {
"min": [
-0.5439560413360596,
-0.4138086140155792,
0.0
],
"max": [
0.5439560413360596,
0.4138086140155792,
1.5
]
},
"bounds_godot": {
"min": [
-0.5439560413360596,
0.0,
-0.4138086140155792
],
"max": [
0.5439560413360596,
1.5,
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]
},
"scale_applied": 0.8241758004232191,
"blender_version": "5.2.1 LTS",
"sha256": "d4da0c654034e57a8faecd7d54ab94914cf61881fdad8b0a667cc8d4119d244e",
"source": "Original parametric bpy geometry; no external meshes or textures.",
"status": "exported"
}