Unveränderter Ausgangsstand inklusive Masterprompt und Konzeptbildern unter assets/. .godot/ und docs/screenshots/ bleiben laut .gitignore unversioniert; letztere sind unter ../backups gesichert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
62 lines
1.5 KiB
JSON
62 lines
1.5 KiB
JSON
{
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"id": "n07",
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"name": "Glockenschlepper",
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"faction": "nebelchor",
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"palette": "nebelchor",
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"role": "artillery",
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"upgraded": false,
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"height": 1.35,
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"footprint": 1.85,
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"file": "unit_n07.glb",
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"resource_path": "res://assets/models/unit_n07.glb",
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"export_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets/models/unit_n07.glb",
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"blend_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets-source/phase4/blend/n07.blend",
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"triangles": 1274,
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"mesh_parts": 15,
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"parts": [
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"Body_WispL",
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"Body_TailL",
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"Body_WispR",
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"Body_TailR",
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"Body_CentralFlow",
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"Head_Mask",
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"Head_Mask_Eye_1",
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"Head_Mask_Eye1",
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"Head_CurledHood",
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"Weapon_HangingBell",
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"Weapon_BellRim",
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"Weapon_ClapperStem",
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"Weapon_Clapper",
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"ArmL",
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"ArmR"
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],
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"bounds_blender": {
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"min": [
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},
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"bounds_godot": {
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"scale_applied": 0.7382346585301032,
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"blender_version": "5.2.1 LTS",
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"sha256": "8ff3d936bb7329f12177a45e1a7df5324e40e0d49a4d0ecdf49d5da75fd153e7",
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"source": "Original parametric bpy geometry; no external meshes or textures.",
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"status": "exported"
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}
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