saumwacht-godot/assets/audio/manifest.json
Martin Stickelbroeck c2b447610c Baseline: Saumwacht 0.15.0 (Phase 20A) vor dem Umbau zu Champions of Luneraria
Unveränderter Ausgangsstand inklusive Masterprompt und Konzeptbildern
unter assets/. .godot/ und docs/screenshots/ bleiben laut .gitignore
unversioniert; letztere sind unter ../backups gesichert.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 20:00:36 +02:00

83 lines
1.4 KiB
JSON

{
"origin": "Original procedural synthesis; tools/generate_audio.py",
"clips": [
{
"id": "place",
"seconds": 0.22,
"peak": 0.55,
"sample_rate": 24000
},
{
"id": "error",
"seconds": 0.2,
"peak": 0.55,
"sample_rate": 24000
},
{
"id": "stone",
"seconds": 0.24,
"peak": 0.55,
"sample_rate": 24000
},
{
"id": "bolt",
"seconds": 0.22,
"peak": 0.55,
"sample_rate": 24000
},
{
"id": "mortar",
"seconds": 0.5,
"peak": 0.55,
"sample_rate": 24000
},
{
"id": "ember",
"seconds": 0.24,
"peak": 0.55,
"sample_rate": 24000
},
{
"id": "ability",
"seconds": 0.65,
"peak": 0.55,
"sample_rate": 24000
},
{
"id": "wave",
"seconds": 0.9,
"peak": 0.55,
"sample_rate": 24000
},
{
"id": "boss",
"seconds": 1.25,
"peak": 0.55,
"sample_rate": 24000
},
{
"id": "settle",
"seconds": 0.65,
"peak": 0.55,
"sample_rate": 24000
},
{
"id": "leak",
"seconds": 0.55,
"peak": 0.55,
"sample_rate": 24000
},
{
"id": "victory",
"seconds": 1.8,
"peak": 0.55,
"sample_rate": 24000
},
{
"id": "defeat",
"seconds": 1.4,
"peak": 0.55,
"sample_rate": 24000
}
]
}