Unveränderter Ausgangsstand inklusive Masterprompt und Konzeptbildern unter assets/. .godot/ und docs/screenshots/ bleiben laut .gitignore unversioniert; letztere sind unter ../backups gesichert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
224 lines
5.2 KiB
JSON
224 lines
5.2 KiB
JSON
{
|
|
"id": "g09",
|
|
"name": "Herdhüter",
|
|
"faction": "glutpakt",
|
|
"palette": "glutpakt",
|
|
"role": "support",
|
|
"upgraded": false,
|
|
"height": 1.45,
|
|
"footprint": 1.85,
|
|
"file": "unit_g09.glb",
|
|
"triangle_budget": 180000,
|
|
"detail_level": "high",
|
|
"resource_path": "res://assets/models/unit_g09.glb",
|
|
"export_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets/models/unit_g09.glb",
|
|
"blend_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets-source/phase4/blend/g09.blend",
|
|
"triangles": 84568,
|
|
"mesh_parts": 173,
|
|
"parts": [
|
|
"LegL_InnerThigh",
|
|
"LegL_InnerShin",
|
|
"LegL_ThighArmor",
|
|
"LegL_ShinArmor",
|
|
"LegL_HipPivot",
|
|
"LegL_HipPin",
|
|
"LegL_HipRim",
|
|
"LegL_KneePivot",
|
|
"LegL_KneePin",
|
|
"LegL_KneeRim",
|
|
"LegL_AnklePivot",
|
|
"LegL_AnklePin",
|
|
"LegL_AnkleRim",
|
|
"LegL_Toe0",
|
|
"LegL_ToeCap0",
|
|
"LegL_Toe1",
|
|
"LegL_ToeCap1",
|
|
"LegL_Toe2",
|
|
"LegL_ToeCap2",
|
|
"LegL_AnkleCuff",
|
|
"LegL_KneeGuard",
|
|
"LegR_InnerThigh",
|
|
"LegR_InnerShin",
|
|
"LegR_ThighArmor",
|
|
"LegR_ShinArmor",
|
|
"LegR_HipPivot",
|
|
"LegR_HipPin",
|
|
"LegR_HipRim",
|
|
"LegR_KneePivot",
|
|
"LegR_KneePin",
|
|
"LegR_KneeRim",
|
|
"LegR_AnklePivot",
|
|
"LegR_AnklePin",
|
|
"LegR_AnkleRim",
|
|
"LegR_Toe0",
|
|
"LegR_ToeCap0",
|
|
"LegR_Toe1",
|
|
"LegR_ToeCap1",
|
|
"LegR_Toe2",
|
|
"LegR_ToeCap2",
|
|
"LegR_AnkleCuff",
|
|
"LegR_KneeGuard",
|
|
"Body_HearthBack",
|
|
"Body_OvenDark",
|
|
"Body_HearthBrick0_0",
|
|
"Body_HearthBrick0_1",
|
|
"Body_HearthBrick0_2",
|
|
"Body_HearthBrick1_0",
|
|
"Body_HearthBrick1_1",
|
|
"Body_HearthBrick1_2",
|
|
"Body_HearthBrick2_0",
|
|
"Body_HearthBrick2_1",
|
|
"Body_HearthBrick2_2",
|
|
"Flame_Oven0",
|
|
"Flame_Oven1",
|
|
"Flame_Oven2",
|
|
"Body_ArchStone0",
|
|
"Body_ArchStone1",
|
|
"Body_ArchStone2",
|
|
"Body_ArchStone3",
|
|
"Body_ArchStone4",
|
|
"Body_ArchStone5",
|
|
"Body_ArchStone6",
|
|
"Body_ArchStone7",
|
|
"Body_ArchStone8",
|
|
"Body_ArchStone9",
|
|
"Body_ArchStone10",
|
|
"Body_Pillar_1_0",
|
|
"Body_Pillar_1_1",
|
|
"Body_Pillar1_0",
|
|
"Body_Pillar1_1",
|
|
"Head_Chimney",
|
|
"Head_ChimneyRecess",
|
|
"Head_ChimneyCap",
|
|
"Weapon_HearthBowl",
|
|
"Weapon_BowlRim",
|
|
"Weapon_EmberBed",
|
|
"Weapon_Flame0",
|
|
"Weapon_Flame1",
|
|
"Weapon_Flame2",
|
|
"Weapon_Flame3",
|
|
"Weapon_Flame4",
|
|
"ArmL_UpperCore",
|
|
"ArmL_ForearmCore",
|
|
"ArmL_Elbow",
|
|
"ArmL_UpperArmor",
|
|
"ArmL_ForearmArmor",
|
|
"ArmL_Shoulder",
|
|
"ArmL_ShoulderJoint",
|
|
"ArmL_UpperBand",
|
|
"ArmL_UpperBandRivet_Seat",
|
|
"ArmL_UpperBandRivet_Head",
|
|
"ArmL_WristBand",
|
|
"ArmL_WristBandRivet_Seat",
|
|
"ArmL_WristBandRivet_Head",
|
|
"ArmL_Palm",
|
|
"ArmL_Finger0_0",
|
|
"ArmL_Finger0_1",
|
|
"ArmL_Finger1_0",
|
|
"ArmL_Finger1_1",
|
|
"ArmL_Finger2_0",
|
|
"ArmL_Finger2_1",
|
|
"ArmL_Finger3_0",
|
|
"ArmL_Finger3_1",
|
|
"ArmL_Thumb",
|
|
"ArmL_Seal_Base",
|
|
"ArmL_Seal_Face",
|
|
"ArmL_Seal_Heart",
|
|
"ArmL_Seal_Ray0",
|
|
"ArmL_Seal_Ray1",
|
|
"ArmL_Seal_Ray2",
|
|
"ArmL_Seal_Ray3",
|
|
"ArmL_Seal_Ray4",
|
|
"ArmL_Seal_Ray5",
|
|
"ArmL_Seal_Ray6",
|
|
"ArmL_Seal_Ray7",
|
|
"ArmL_Seal_Ray8",
|
|
"ArmL_Seal_Ray9",
|
|
"ArmL_Seal_Ray10",
|
|
"ArmL_Seal_Ray11",
|
|
"ArmR_UpperCore",
|
|
"ArmR_ForearmCore",
|
|
"ArmR_Elbow",
|
|
"ArmR_UpperArmor",
|
|
"ArmR_ForearmArmor",
|
|
"ArmR_Shoulder",
|
|
"ArmR_ShoulderJoint",
|
|
"ArmR_UpperBand",
|
|
"ArmR_UpperBandRivet_Seat",
|
|
"ArmR_UpperBandRivet_Head",
|
|
"ArmR_WristBand",
|
|
"ArmR_WristBandRivet_Seat",
|
|
"ArmR_WristBandRivet_Head",
|
|
"ArmR_Palm",
|
|
"ArmR_Finger0_0",
|
|
"ArmR_Finger0_1",
|
|
"ArmR_Finger1_0",
|
|
"ArmR_Finger1_1",
|
|
"ArmR_Finger2_0",
|
|
"ArmR_Finger2_1",
|
|
"ArmR_Finger3_0",
|
|
"ArmR_Finger3_1",
|
|
"ArmR_Thumb",
|
|
"ArmR_Seal_Base",
|
|
"ArmR_Seal_Face",
|
|
"ArmR_Seal_Heart",
|
|
"ArmR_Seal_Ray0",
|
|
"ArmR_Seal_Ray1",
|
|
"ArmR_Seal_Ray2",
|
|
"ArmR_Seal_Ray3",
|
|
"ArmR_Seal_Ray4",
|
|
"ArmR_Seal_Ray5",
|
|
"ArmR_Seal_Ray6",
|
|
"ArmR_Seal_Ray7",
|
|
"ArmR_Seal_Ray8",
|
|
"ArmR_Seal_Ray9",
|
|
"ArmR_Seal_Ray10",
|
|
"ArmR_Seal_Ray11",
|
|
"Weapon_BowlSeal_Base",
|
|
"Weapon_BowlSeal_Face",
|
|
"Weapon_BowlSeal_Heart",
|
|
"Weapon_BowlSeal_Ray0",
|
|
"Weapon_BowlSeal_Ray1",
|
|
"Weapon_BowlSeal_Ray2",
|
|
"Weapon_BowlSeal_Ray3",
|
|
"Weapon_BowlSeal_Ray4",
|
|
"Weapon_BowlSeal_Ray5",
|
|
"Weapon_BowlSeal_Ray6",
|
|
"Weapon_BowlSeal_Ray7",
|
|
"Weapon_BowlSeal_Ray8",
|
|
"Weapon_BowlSeal_Ray9",
|
|
"Weapon_BowlSeal_Ray10",
|
|
"Weapon_BowlSeal_Ray11"
|
|
],
|
|
"bounds_blender": {
|
|
"min": [
|
|
-0.6256327033042908,
|
|
-0.5413227677345276,
|
|
0.0
|
|
],
|
|
"max": [
|
|
0.6256327033042908,
|
|
0.5413227081298828,
|
|
1.4500001668930054
|
|
]
|
|
},
|
|
"bounds_godot": {
|
|
"min": [
|
|
-0.6256327033042908,
|
|
0.0,
|
|
-0.5413227081298828
|
|
],
|
|
"max": [
|
|
0.6256327033042908,
|
|
1.4500001668930054,
|
|
0.5413227677345276
|
|
]
|
|
},
|
|
"scale_applied": 0.9206349624437739,
|
|
"blender_version": "5.2.1 LTS",
|
|
"sha256": "0b65843813708495ea96349bc5dab83c932e389f47327ef1892b7fb4e9481f97",
|
|
"source": "Original authored bpy geometry. Sculpted surface relief and editable high-resolution modifiers; runtime materials are assigned by Godot.",
|
|
"status": "exported",
|
|
"offline_sculpt_parts": 18,
|
|
"offline_render_triangles": 685558
|
|
}
|