Unveränderter Ausgangsstand inklusive Masterprompt und Konzeptbildern unter assets/. .godot/ und docs/screenshots/ bleiben laut .gitignore unversioniert; letztere sind unter ../backups gesichert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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7 lines
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Godot Engine v4.7.2.stable.fedora.ed1daf0bf - https://godotengine.org
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OpenGL API 3.3.0 NVIDIA 610.57.04 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce RTX 5060 Ti
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Saved res://docs/screenshots/menu-overlay.png
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Saved res://docs/screenshots/build-phase.png
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Saved res://docs/screenshots/combat-phase.png
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PASS: HUD start, formation, keyboard shortcuts with button focus, combat, pause, front switch, next wave, mouse placement and undo.
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