Unveränderter Ausgangsstand inklusive Masterprompt und Konzeptbildern unter assets/. .godot/ und docs/screenshots/ bleiben laut .gitignore unversioniert; letztere sind unter ../backups gesichert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
12 lines
2.2 KiB
JSON
12 lines
2.2 KiB
JSON
{
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"id": "map_overview",
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"display_name": "Doppelsteg – Kartenkonzept",
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"faction": "map",
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"kind": "map_concept",
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"description_de": "Zwei parallele Felsstege über einer Schlucht, mit nördlichen Aufmarschflächen, mittleren Baufeldern und südlichen Kernplattformen in Türkis und Koralle.",
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"prompt": "Original SAUMWACHT fantasy strategy terrain concept art. Matte hand-painted low-poly facets, broad simple polygonal planes, weathered grey stone #657481 and basalt #292B35, moss green #56845A, restrained brass #D9A441. Soft directional illumination from upper left. Orthographic oblique overhead view with camera looking down 55 degrees, no perspective convergence. Calm readable surfaces, no units, characters, text, letters, labels, legend, watermark, UI panels, logos or borrowed game designs. Create a wide landscape overview of one entire small symmetrical two-lane battlefield named Doppelsteg. Two separate long rectangular floating rock terraces running vertically north at top to south at bottom, parallel, with a narrow deep mist-filled chasm between. Both lanes equally wide and equally long; approximate width to length ratio 12:40 for each lane. Each lane consists from north/top to south/bottom of an open spawn apron, a central flat build field subdivided into subtle square stone pavers, a short plain approach, and a small southern raised core dais. Left core is a compact glowing mint crystal #82DBCE held in a brass cradle; right core a coral crystal #E9967C. A thin matching colored brass-inlaid leak stripe crosses each lane directly before its core. Keep the middle build fields empty and clear, stone edges only at outer borders, small tufts of moss confined to borders. No bridges crossing the gap and no extra lanes. Entire two-terrace silhouette visible with margin on all sides. Dark blue-grey mist and distant plain background, restrained atmospheric depth. This is environment art reference, no infographic.",
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"generation_mode": "built-in",
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"source_path": "/home/martin/.codex/generated_images/01a095b1-2da4-7bd1-9759-74ea0f1615bf/exec-ab60fe13-bb3f-4999-b130-f7e9864f15c9.png",
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"master_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets-source/phase3/masters/map/map_overview.png",
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"status": "generated"
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}
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