saumwacht-godot/assets-source/phase4/records/g09.json
Martin Stickelbroeck c2b447610c Baseline: Saumwacht 0.15.0 (Phase 20A) vor dem Umbau zu Champions of Luneraria
Unveränderter Ausgangsstand inklusive Masterprompt und Konzeptbildern
unter assets/. .godot/ und docs/screenshots/ bleiben laut .gitignore
unversioniert; letztere sind unter ../backups gesichert.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 20:00:36 +02:00

224 lines
5.2 KiB
JSON

{
"id": "g09",
"name": "Herdhüter",
"faction": "glutpakt",
"palette": "glutpakt",
"role": "support",
"upgraded": false,
"height": 1.45,
"footprint": 1.85,
"file": "unit_g09.glb",
"triangle_budget": 180000,
"detail_level": "high",
"resource_path": "res://assets/models/unit_g09.glb",
"export_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets/models/unit_g09.glb",
"blend_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets-source/phase4/blend/g09.blend",
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"LegR_AnkleCuff",
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"Body_HearthBack",
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"Body_Pillar_1_0",
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"Head_Chimney",
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"ArmL_WristBand",
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"source": "Original authored bpy geometry. Sculpted surface relief and editable high-resolution modifiers; runtime materials are assigned by Godot.",
"status": "exported",
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}