Unveränderter Ausgangsstand inklusive Masterprompt und Konzeptbildern unter assets/. .godot/ und docs/screenshots/ bleiben laut .gitignore unversioniert; letztere sind unter ../backups gesichert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
45 lines
1.6 KiB
GDScript
45 lines
1.6 KiB
GDScript
extends Node
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## Local preferences only. Match rules and ownership are never saved here.
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signal changed
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var volume: float = .65
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var muted: bool = false
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var follow_camera: bool = true
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var fullscreen: bool = false
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## Menu camera travel, idle drift, particles and fades are skipped when set.
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var reduced_motion: bool = false
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var storage_path: String = "user://preferences.cfg"
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func _ready() -> void:
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read_settings()
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apply()
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func read_settings() -> void:
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var config := ConfigFile.new()
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if config.load(storage_path) != OK:
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return
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volume = clampf(float(config.get_value("audio", "volume", .65)), 0.0, 1.0)
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muted = bool(config.get_value("audio", "muted", false))
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follow_camera = bool(config.get_value("camera", "follow", true))
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fullscreen = bool(config.get_value("display", "fullscreen", false))
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reduced_motion = bool(config.get_value("display", "reduced_motion", false))
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func apply() -> void:
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AudioServer.set_bus_volume_db(0, linear_to_db(maxf(.001, volume)))
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AudioServer.set_bus_mute(0, muted or volume <= 0.0)
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if DisplayServer.get_name() != "headless":
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DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN if fullscreen else DisplayServer.WINDOW_MODE_WINDOWED)
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changed.emit()
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func save_settings() -> Error:
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var config := ConfigFile.new()
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config.set_value("audio", "volume", volume)
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config.set_value("audio", "muted", muted)
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config.set_value("camera", "follow", follow_camera)
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config.set_value("display", "fullscreen", fullscreen)
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config.set_value("display", "reduced_motion", reduced_motion)
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return config.save(storage_path)
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func commit() -> void:
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apply()
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save_settings()
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