saumwacht-godot/assets-source/phase4/records/m07.json
Martin Stickelbroeck c2b447610c Baseline: Saumwacht 0.15.0 (Phase 20A) vor dem Umbau zu Champions of Luneraria
Unveränderter Ausgangsstand inklusive Masterprompt und Konzeptbildern
unter assets/. .godot/ und docs/screenshots/ bleiben laut .gitignore
unversioniert; letztere sind unter ../backups gesichert.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 20:00:36 +02:00

74 lines
1.7 KiB
JSON

{
"id": "m07",
"name": "Klangkolben",
"faction": "nietenkonvent",
"palette": "nietenkonvent",
"role": "artillery",
"upgraded": false,
"height": 1.35,
"footprint": 1.85,
"file": "unit_m07.glb",
"resource_path": "res://assets/models/unit_m07.glb",
"export_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets/models/unit_m07.glb",
"blend_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets-source/phase4/blend/m07.blend",
"triangles": 740,
"mesh_parts": 27,
"parts": [
"Leg0_Piston",
"Leg0_Shin",
"Leg0_Knee",
"Leg0_Knee_Pin",
"Leg0_ThighArmor",
"Leg0_Greave",
"Leg0_Toe0",
"Leg0_Toe1",
"Leg0_AnkleGold",
"Leg1_Piston",
"Leg1_Shin",
"Leg1_Knee",
"Leg1_Knee_Pin",
"Leg1_ThighArmor",
"Leg1_Greave",
"Leg1_Toe0",
"Leg1_Toe1",
"Leg1_AnkleGold",
"Body_SiegeChassis",
"Head_Face",
"Head_Eye_1",
"Head_Eye1",
"Body_ResonatorHousing0",
"Weapon_ResonatorBell",
"Weapon_ResonatorPiston",
"Body_HousingLatch0__1",
"Body_HousingLatch0_1"
],
"bounds_blender": {
"min": [
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0.0
],
"max": [
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},
"bounds_godot": {
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],
"max": [
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},
"scale_applied": 1.015419270119985,
"blender_version": "5.2.1 LTS",
"sha256": "44b7ea1ec7290f639fa15b985223f03dd92992684ee0257197bafd9663dae643",
"source": "Original parametric bpy geometry; no external meshes or textures.",
"status": "exported"
}