saumwacht-godot/assets-source/phase4/records/map_lane_segment.json
Martin Stickelbroeck c2b447610c Baseline: Saumwacht 0.15.0 (Phase 20A) vor dem Umbau zu Champions of Luneraria
Unveränderter Ausgangsstand inklusive Masterprompt und Konzeptbildern
unter assets/. .godot/ und docs/screenshots/ bleiben laut .gitignore
unversioniert; letztere sind unter ../backups gesichert.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 20:00:36 +02:00

96 lines
2.4 KiB
JSON

{
"id": "map_lane_segment",
"name": "Lane-Segment",
"faction": "terrain",
"palette": "terrain",
"role": "lane",
"upgraded": false,
"height": 0,
"file": "map_lane_segment.glb",
"triangle_budget": 100000,
"detail_level": "high",
"resource_path": "res://assets/models/map_lane_segment.glb",
"export_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets/models/map_lane_segment.glb",
"blend_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets-source/phase4/blend/map_lane_segment.blend",
"triangles": 10700,
"mesh_parts": 45,
"parts": [
"Body_LaneFoundation",
"Body_LaneSlab_00",
"Body_LaneSlab_01",
"Body_LaneSlab_02",
"Body_LaneSlab_03",
"Body_LaneSlab_04",
"Body_LaneSlab_05",
"Body_LRetainingLip",
"Body_LBasalt_00",
"Body_LBasalt_01",
"Body_LBasalt_02",
"Body_LBrassMarker_00",
"Body_LBrassMarker_01",
"Body_LMoss",
"Body_RRetainingLip",
"Body_RBasalt_00",
"Body_RBasalt_01",
"Body_RBasalt_02",
"Body_RBrassMarker_00",
"Body_RBrassMarker_01",
"Body_RMoss",
"Anchor_Deck",
"Anchor_JoinNorth",
"Anchor_JoinSouth",
"Body_EdgeStone_1_0",
"Body_EdgeCap_1_0",
"Body_EdgeStone_1_1",
"Body_EdgeCap_1_1",
"Body_EdgeStone_1_2",
"Body_EdgeCap_1_2",
"Body_EdgeStone_1_3",
"Body_EdgeCap_1_3",
"Body_LightRecess_1_0",
"Body_LightGlass_1_0",
"Body_LightRecess_1_1",
"Body_LightGlass_1_1",
"Body_EdgeStone1_0",
"Body_EdgeCap1_0",
"Body_EdgeStone1_1",
"Body_EdgeCap1_1",
"Body_EdgeStone1_2",
"Body_EdgeCap1_2",
"Body_EdgeStone1_3",
"Body_EdgeCap1_3",
"Body_LightRecess1_0",
"Body_LightGlass1_0",
"Body_LightRecess1_1",
"Body_LightGlass1_1"
],
"bounds_blender": {
"min": [
-6.688923358917236,
-2.0,
-0.3499999940395355
],
"max": [
6.688923358917236,
2.0,
0.3935000002384186
]
},
"bounds_godot": {
"min": [
-6.688923358917236,
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-2.0
],
"max": [
6.688923358917236,
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]
},
"scale_applied": 1.0,
"blender_version": "5.2.1 LTS",
"sha256": "32886ae71fc72a188ec72c3931f177d1192043574d31c96da47f6ebfdcb880cc",
"source": "Original parametric bpy geometry; no external meshes or textures.",
"status": "exported"
}