saumwacht-godot/docs/luneraria/logs/m3/stress.log
Martin Stickelbroeck faf0fbdef0 M3: Balance, Kartenprops, sieben Volksrepräsentanten und Abnahme
Bots planen Items/Champions vor der Armee und helfen deterministisch,
damit Spiegelmatches fair bleiben. Boss und Profile neu abgestimmt;
Balance-, Stress- und Volks-Werkzeuge sowie Kartenprops ergänzt.
2026-09-28 00:41:05 +02:00

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Godot Engine v4.7.2.stable.fedora.ed1daf0bf - https://godotengine.org
STRESS_WAVE {"end":"core","monster_hp":12763.92,"peak_mobile":120,"phase":"vorbei","steps":2312,"wall_ms":2585,"wave":100}
STRESS_WAVE {"end":"core","monster_hp":771787.92,"peak_mobile":120,"phase":"vorbei","steps":1484,"wall_ms":1871,"wave":1000}
STRESS_WAVE {"end":"core","monster_hp":72514027.92,"peak_mobile":120,"phase":"vorbei","steps":1484,"wall_ms":1899,"wave":10000}
STRESS_WAVE {"end":"core","monster_hp":720051360427.92,"peak_mobile":120,"phase":"vorbei","steps":1484,"wall_ms":2032,"wave":1000000}
STRESS_PROGRESS round 26 · 2600 ms · 53.3 MB · 1853 objects
STRESS_PROGRESS round 51 · 2317 ms · 53.3 MB · 1853 objects
STRESS_PROGRESS round 76 · 2211 ms · 53.3 MB · 1853 objects
STRESS_PROGRESS round 101 · 2382 ms · 53.4 MB · 1853 objects
STRESS_PROGRESS round 126 · 2335 ms · 53.4 MB · 1853 objects
STRESS_PROGRESS round 151 · 2153 ms · 53.4 MB · 1853 objects
STRESS_PROGRESS round 176 · 2156 ms · 53.5 MB · 1853 objects
STRESS_PROGRESS round 201 · 1922 ms · 53.5 MB · 1853 objects
STRESS_LONG {"final_gold":[106607,106626,106626,107653,107653,107653],"final_wave_monster_hp":39840.0,"memory_mb_every25":[52.1640138626099,53.2806062698364,53.3198556900024,53.3384599685669,53.3838663101196,53.3969850540161,53.4318552017212,53.4756746292114,53.4982004165649],"objects_every25":[1706.0,1853.0,1853.0,1853.0,1853.0,1853.0,1853.0,1853.0,1853.0],"result":"Testlimit erreicht / Partie nicht abgeschlossen","round_ms_first10":1049.535,"round_ms_last10":2006.0815,"rounds":200}
STRESS_PASS: 17 checks; 0 failures
WARNING: 16 ObjectDB instances were leaked at exit (run with `--verbose` for details).
at: cleanup (core/object/object.cpp:2536)
ERROR: 1 resources still in use at exit (run with --verbose for details).
at: clear (core/io/resource.cpp:822)