Unveränderter Ausgangsstand inklusive Masterprompt und Konzeptbildern unter assets/. .godot/ und docs/screenshots/ bleiben laut .gitignore unversioniert; letztere sind unter ../backups gesichert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
48 lines
4.2 KiB
Text
48 lines
4.2 KiB
Text
Godot Engine v4.7.2.stable.fedora.ed1daf0bf - https://godotengine.org
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Vulkan 1.4.341 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 5060 Ti
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WARNING: Loaded resource as image file, this will not work on export: 'res://assets/icons/glutpakt/unit_g01_kohlenbeisser_icon.png'. Instead, import the image file as an Image resource and load it normally as a resource.
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at: load_from_file (core/io/image.cpp:2780)
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GDScript backtrace (most recent call first):
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[0] _ready (res://tools/model_reference_sheet.gd:56)
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WARNING: Loaded resource as image file, this will not work on export: 'res://assets/icons/glutpakt/unit_g02_schlackenklaue_icon.png'. Instead, import the image file as an Image resource and load it normally as a resource.
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at: load_from_file (core/io/image.cpp:2780)
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GDScript backtrace (most recent call first):
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[0] _ready (res://tools/model_reference_sheet.gd:56)
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REFERENCE_CAPTURED res://docs/screenshots/phase4/reference-g01.png
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WARNING: Loaded resource as image file, this will not work on export: 'res://assets/icons/glutpakt/unit_g03_schlackenwacht_icon.png'. Instead, import the image file as an Image resource and load it normally as a resource.
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at: load_from_file (core/io/image.cpp:2780)
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GDScript backtrace (most recent call first):
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[0] _ready (res://tools/model_reference_sheet.gd:56)
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WARNING: Loaded resource as image file, this will not work on export: 'res://assets/icons/glutpakt/unit_g04_basaltbastion_icon.png'. Instead, import the image file as an Image resource and load it normally as a resource.
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at: load_from_file (core/io/image.cpp:2780)
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GDScript backtrace (most recent call first):
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[0] _ready (res://tools/model_reference_sheet.gd:56)
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REFERENCE_CAPTURED res://docs/screenshots/phase4/reference-g03.png
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WARNING: Loaded resource as image file, this will not work on export: 'res://assets/icons/glutpakt/unit_g05_funkenlanze_icon.png'. Instead, import the image file as an Image resource and load it normally as a resource.
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at: load_from_file (core/io/image.cpp:2780)
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GDScript backtrace (most recent call first):
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[0] _ready (res://tools/model_reference_sheet.gd:56)
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WARNING: Loaded resource as image file, this will not work on export: 'res://assets/icons/glutpakt/unit_g06_glasballiste_icon.png'. Instead, import the image file as an Image resource and load it normally as a resource.
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at: load_from_file (core/io/image.cpp:2780)
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GDScript backtrace (most recent call first):
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[0] _ready (res://tools/model_reference_sheet.gd:56)
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REFERENCE_CAPTURED res://docs/screenshots/phase4/reference-g05.png
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WARNING: Loaded resource as image file, this will not work on export: 'res://assets/icons/glutpakt/unit_g07_aschenwerfer_icon.png'. Instead, import the image file as an Image resource and load it normally as a resource.
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at: load_from_file (core/io/image.cpp:2780)
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GDScript backtrace (most recent call first):
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[0] _ready (res://tools/model_reference_sheet.gd:56)
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WARNING: Loaded resource as image file, this will not work on export: 'res://assets/icons/glutpakt/unit_g08_kraterrufer_icon.png'. Instead, import the image file as an Image resource and load it normally as a resource.
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at: load_from_file (core/io/image.cpp:2780)
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GDScript backtrace (most recent call first):
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[0] _ready (res://tools/model_reference_sheet.gd:56)
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REFERENCE_CAPTURED res://docs/screenshots/phase4/reference-g07.png
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WARNING: Loaded resource as image file, this will not work on export: 'res://assets/icons/glutpakt/unit_g09_herdhueter_icon.png'. Instead, import the image file as an Image resource and load it normally as a resource.
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at: load_from_file (core/io/image.cpp:2780)
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GDScript backtrace (most recent call first):
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[0] _ready (res://tools/model_reference_sheet.gd:56)
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WARNING: Loaded resource as image file, this will not work on export: 'res://assets/icons/glutpakt/unit_g10_sonnenesse_icon.png'. Instead, import the image file as an Image resource and load it normally as a resource.
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at: load_from_file (core/io/image.cpp:2780)
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GDScript backtrace (most recent call first):
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[0] _ready (res://tools/model_reference_sheet.gd:56)
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REFERENCE_CAPTURED res://docs/screenshots/phase4/reference-g09.png
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