saumwacht-godot/assets-source/phase4/records/m10.json
Martin Stickelbroeck c2b447610c Baseline: Saumwacht 0.15.0 (Phase 20A) vor dem Umbau zu Champions of Luneraria
Unveränderter Ausgangsstand inklusive Masterprompt und Konzeptbildern
unter assets/. .godot/ und docs/screenshots/ bleiben laut .gitignore
unversioniert; letztere sind unter ../backups gesichert.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 20:00:36 +02:00

96 lines
2.1 KiB
JSON

{
"id": "m10",
"name": "Taktprälat",
"faction": "nietenkonvent",
"palette": "nietenkonvent",
"role": "support",
"upgraded": true,
"height": 1.5999999999999999,
"footprint": 1.85,
"file": "unit_m10.glb",
"resource_path": "res://assets/models/unit_m10.glb",
"export_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets/models/unit_m10.glb",
"blend_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets-source/phase4/blend/m10.blend",
"triangles": 946,
"mesh_parts": 49,
"parts": [
"Leg0_Piston",
"Leg0_Shin",
"Leg0_Knee",
"Leg0_Knee_Pin",
"Leg0_ThighArmor",
"Leg0_Greave",
"Leg0_Toe0",
"Leg0_Toe1",
"Leg0_AnkleGold",
"Leg1_Piston",
"Leg1_Shin",
"Leg1_Knee",
"Leg1_Knee_Pin",
"Leg1_ThighArmor",
"Leg1_Greave",
"Leg1_Toe0",
"Leg1_Toe1",
"Leg1_AnkleGold",
"Body_Coat",
"Body_CreamStoleL",
"Body_CoatGoldL",
"Body_CreamStoleR",
"Body_CoatGoldR",
"Body_PendulumOpening",
"Body_PendulumStem",
"Body_PendulumBob",
"Head_Face",
"Head_Eye_1",
"Head_Eye1",
"Head_Crown0",
"Head_Crown1",
"Head_Crown2",
"ArmL_Upper",
"ArmL_Forearm",
"ArmL_Elbow",
"ArmL_Elbow_Pin",
"ArmL_Palm",
"ArmL_Finger0",
"ArmL_Finger1",
"ArmL_Finger2",
"Weapon_Baton",
"ArmR_Upper",
"ArmR_Forearm",
"ArmR_Elbow",
"ArmR_Elbow_Pin",
"ArmR_Palm",
"ArmR_Finger0",
"ArmR_Finger1",
"ArmR_Finger2"
],
"bounds_blender": {
"min": [
-0.5444233417510986,
-0.4287889897823334,
0.0
],
"max": [
0.5444233417510986,
0.4287889897823334,
1.6000001430511475
]
},
"bounds_godot": {
"min": [
-0.5444233417510986,
0.0,
-0.4287889897823334
],
"max": [
0.5444233417510986,
1.6000001430511475,
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]
},
"scale_applied": 0.8575779752970936,
"blender_version": "5.2.1 LTS",
"sha256": "43a36780c0ced0869b976bec4fe1423ad7ef14f5b7f68a720da72ad44c28970e",
"source": "Original parametric bpy geometry; no external meshes or textures.",
"status": "exported"
}