Unveränderter Ausgangsstand inklusive Masterprompt und Konzeptbildern unter assets/. .godot/ und docs/screenshots/ bleiben laut .gitignore unversioniert; letztere sind unter ../backups gesichert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
49 lines
1 KiB
JSON
49 lines
1 KiB
JSON
{
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"assets": [
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{
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"id": "g05",
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"role": "ranged",
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"name": "Funkenlanze",
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"resource_path": "res://assets/characters/funkenlanze.glb",
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"triangles": 24036,
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"mesh_parts": 1,
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"parts": [
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"FunkenBody"
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],
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"bounds_godot": {
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"min": [
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-0.4300000071525574,
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-0.010409347712993622,
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-0.2945486903190613
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],
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"max": [
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]
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},
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"skeletal": true,
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"bones": 26,
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"clips": [
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"idle",
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"start",
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"walk",
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"stop",
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"attack_a",
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"attack_b",
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"hit",
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"ability",
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"death"
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],
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"attack_cycle": [
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"attack_a",
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"attack_b",
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"attack_a",
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"ability"
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],
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"contact_seconds": 0.9,
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"sha256": "cc075b6e69ee3d25cf19ec9da8ecde6f0bcc7e98f7e5400ff214061fd8af67fd",
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"source": "assets-source/phase18/funkenlanze.blend"
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}
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]
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}
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