Unveränderter Ausgangsstand inklusive Masterprompt und Konzeptbildern unter assets/. .godot/ und docs/screenshots/ bleiben laut .gitignore unversioniert; letztere sind unter ../backups gesichert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
12 lines
2.1 KiB
JSON
12 lines
2.1 KiB
JSON
{
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"id": "n10",
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"display_name": "Vielstimmenkantor",
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"faction": "nebelchor",
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"kind": "unit_icon",
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"description_de": "Gekrönter Nebelchor-Kantor mit breitem Sichelkragen und drei getrennt schwebenden Begleitmasken.",
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"prompt": "Use case: stylized-concept. Asset type: original fantasy strategy-game unit icon, square transparent PNG. Subject: VIELSTIMMENKANTOR, an upgraded nonhuman choir spirit. ONE central tall folded-indigo and violet mist body standing on two broad planted tendril feet, one large pale oval singing mask with mint slit eyes and open mouth, topped by a bold three-point crescent crown. Two wide crescent conducting arms. EXACTLY THREE smaller pale singing masks float around the central upper body: one at left shoulder height, one at right shoulder height, one above-right; each separated from body and other masks by transparent space, no extra bodies. Four masks total, but one single game unit. Layered pale crescent collar and full broad folds make a stronger imposing support upgrade of a small singer with one companion mask. No human face, no hood or wizard, no robes, no musical notation. Style polished faceted fantasy strategy-game illustration, broad matte low-poly-like faces, large clean shapes readable at 48px, avoid tiny decoration and particle clutter. Entire single creature and all three floating masks centered in square canvas with generous margins, occupy 75-80 percent. Three-quarter front view facing slightly right. Soft upper-left light, restrained mint glow. Palette indigo #45456F, violet #9578CF, pale mist #C4D6E5, mint #82DBCE. Actual transparent alpha background; no checkerboard drawing, scene, ground, floor, shadow plane, text, numbers, border, frame or watermark. Keep all masks and feet inside canvas.",
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"generation_mode": "built-in",
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"source_path": "/home/martin/.codex/generated_images/01a096fb-969b-74f3-a893-5fea0b3fac02/exec-9fa0cc3d-c29c-4daf-8d30-4ee5bbc9650c.png",
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"master_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets-source/phase3/masters/nebelchor/unit_n10_vielstimmenkantor_icon.png",
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"status": "generated"
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}
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