saumwacht-godot/docs/luneraria/logs/g2/windows11-arm64-godot.log
Martin Stickelbroeck 9f62e30377 G2: Ancients, Türme, Bossgrotte und Superboss; macOS- und Windows-ARM64-Pakete
Mondherz-Ancients (Saumkern-Kristall als Herz, Sichelklingen, Ringe, Krone,
Teamwappen, Energieadern) mit den Stufen stabil/instabil/kritisch, kurzem
Zusammenbruch und bleibender Ruine; der Sieg wartet nie auf die Grafik.
Turmfamilie aus einem Blender-Generator: Grenzwacht (Tower 1), Bastion
(Tower 2), Kernwacht (Basisturm in der Formensprache des Ancients), mit
Schadensstufen, Einsturz, Ruine und sichtbarem Angriff (Zielring, Aufladen,
Bolzen, Einschlag) - der Schaden bleibt vollständig in der Simulation.
Bossgrotte Mondschlund mit Tor, Treppe in die Tiefe, Altar, Säulen, Felsen
und fünf Zuständen; der Generator hält Abstand zur Top-Lane, die Höhle
braucht eine kleine Geländesenke (nur Darstellung). Superboss Schlundkrone
mit 24 Knochen und 11 Clips (inkl. Brüllen und Sieg), Adern in Teamfarbe,
dasselbe Modell für Grotte und Lane. Gemeinsame LN-Materialfamilie (Stein,
Metall, Kristall, Rune, Stoff, Mondwasser, Kreaturenhaut), Occlusion-Fade
ohne dithernde Schatten. Keine Regeländerung.

Geprüft: verify_g2 245/245, verify_g1 443/443, Regeln 91/91 und 73/73,
Stress 17/17, Balance 40 Partien identisch mit G1, verify_m1 38/38,
verify_m2 14/14, Netz 43/43 und Loopback 12/12, Legacy 209 und 463.
21 Ansichten vorher/nachher (1920x1080), Videos Turmkampf und Bossbegegnung,
Leistung G1/G2 auf demselben Mac (+0,5 ms in vollen Kampfansichten).
Pakete 0.17.0-g2 für macOS (Universal, ad-hoc signiert), Windows x64/ARM64
und Linux; macOS nativ und unter Rosetta, beide Windows-Pakete in Windows 11
ARM (Parallels, OpenGL-Fallback) mit --lune-smoke bestanden.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 14:12:49 +02:00

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Godot Engine v4.7.2.stable.official.ed1daf0bf - https://godotengine.org
ERROR: Required Vulkan instance extension VK_KHR_surface not found.
at: _initialize_instance_extensions (drivers/vulkan/rendering_context_driver_vulkan.cpp:494)
ERROR: Condition "err != OK" is true. Returning: err
at: initialize (drivers/vulkan/rendering_context_driver_vulkan.cpp:915)
ERROR: No support for any of the suitable shader models (6.0-6.6) has been found.
at: _check_capabilities (drivers/d3d12/rendering_device_driver_d3d12.cpp:6155)
ERROR: Condition "err != OK" is true. Returning: ERR_CANT_CREATE
at: initialize (drivers/d3d12/rendering_device_driver_d3d12.cpp:6402)
ERROR: Failed to initialize driver for device.
at: initialize (servers/rendering/rendering_device.cpp:8376)
WARNING: Your video card drivers seem not to support Direct3D 12 or Vulkan, switching to OpenGL 3.
at: DisplayServerWindows (platform/windows/display_server_windows.cpp:8136)
OpenGL API 4.1 Metal - 91.7 - Compatibility - Using Device: Parallels and Apple - Parallels using Apple M5 (Compat)
WARNING: Image format BPTC_RGBA not supported by hardware, converting to RGBA8.
at: _get_gl_image_and_format (drivers/gles3/storage/texture_storage.cpp:987)
WARNING: Image format BPTC_RGBA not supported by hardware, converting to RGBA8.
at: _get_gl_image_and_format (drivers/gles3/storage/texture_storage.cpp:987)
WARNING: Image format BPTC_RGBA not supported by hardware, converting to RGBA8.
at: _get_gl_image_and_format (drivers/gles3/storage/texture_storage.cpp:987)
WARNING: Image format BPTC_RGBA not supported by hardware, converting to RGBA8.
at: _get_gl_image_and_format (drivers/gles3/storage/texture_storage.cpp:987)
WARNING: Image format BPTC_RGBA not supported by hardware, converting to RGBA8.
at: _get_gl_image_and_format (drivers/gles3/storage/texture_storage.cpp:987)
WARNING: Image format BPTC_RGBA not supported by hardware, converting to RGBA8.
at: _get_gl_image_and_format (drivers/gles3/storage/texture_storage.cpp:987)
WARNING: Image format BPTC_RGBA not supported by hardware, converting to RGBA8.
at: _get_gl_image_and_format (drivers/gles3/storage/texture_storage.cpp:987)
WARNING: Image format BPTC_RGBA not supported by hardware, converting to RGBA8.
at: _get_gl_image_and_format (drivers/gles3/storage/texture_storage.cpp:987)
WARNING: Image format BPTC_RGBA not supported by hardware, converting to RGBA8.
at: _get_gl_image_and_format (drivers/gles3/storage/texture_storage.cpp:987)
WARNING: Image format BPTC_RGBA not supported by hardware, converting to RGBA8.
at: _get_gl_image_and_format (drivers/gles3/storage/texture_storage.cpp:987)
WARNING: Image format BPTC_RGBA not supported by hardware, converting to RGBA8.
at: _get_gl_image_and_format (drivers/gles3/storage/texture_storage.cpp:987)
LUNE_SMOKE_SHOT C:/Users/martin/LuneTest/smoke-arm64/00-menue.png
LUNE_SMOKE_SHOT C:/Users/martin/LuneTest/smoke-arm64/01-planung.png
LUNE_SMOKE_SHOT C:/Users/martin/LuneTest/smoke-arm64/02-kampf.png
LUNE_SMOKE_SHOT C:/Users/martin/LuneTest/smoke-arm64/03-grotte.png
LUNE_SMOKE_SHOT C:/Users/martin/LuneTest/smoke-arm64/04-ancient.png
LUNE_SMOKE_PASS {"adapter":"Parallels using Apple M5 (Compat)","ancient_views":2,"architecture":"arm64","boss_model":true,"combat_seconds":44.8999999999996,"driver":"opengl3","engine":"4.7.2-stable (official)","fps_at_end":69.0,"fps_in_combat":65.0,"grotto_state":"verfuegbar","missing_assets":[],"os":"Windows","os_version":"10.0.26100","phase":0,"renderer":"gl_compatibility","result":"PASS","seconds":24.859,"tower_views":16,"window":"(1440, 857)"}