Unveränderter Ausgangsstand inklusive Masterprompt und Konzeptbildern unter assets/. .godot/ und docs/screenshots/ bleiben laut .gitignore unversioniert; letztere sind unter ../backups gesichert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
42 lines
912 B
JSON
42 lines
912 B
JSON
{
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"assets": [
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{
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"id": "w10",
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"role": "support",
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"name": "Quellgeflecht",
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"resource_path": "res://assets/characters/quellgeflecht.glb",
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"triangles": 14276,
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"mesh_parts": 1,
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"parts": [
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"QuellBody"
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],
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"bounds_godot": {
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"min": [
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-0.8399999737739563,
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-0.011425986886024475,
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-0.2583521902561188
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],
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"max": [
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0.8399999737739563,
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]
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},
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"skeletal": true,
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"bones": 17,
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"clips": [
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"idle",
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"start",
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"walk",
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"stop",
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"attack_a",
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"attack_b",
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"hit",
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"ability",
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"death"
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],
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"sha256": "52de3d57191b85a0053cc3049f298801d07c17266c08364cfa0da68e94b4614a",
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"source": "assets-source/phase16/quellgeflecht.blend"
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}
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]
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}
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