saumwacht-godot/assets-source/phase15/basaltbastion-audit.json
Martin Stickelbroeck c2b447610c Baseline: Saumwacht 0.15.0 (Phase 20A) vor dem Umbau zu Champions of Luneraria
Unveränderter Ausgangsstand inklusive Masterprompt und Konzeptbildern
unter assets/. .godot/ und docs/screenshots/ bleiben laut .gitignore
unversioniert; letztere sind unter ../backups gesichert.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 20:00:36 +02:00

54 lines
1,023 B
JSON

{
"record": {
"id": "g04",
"role": "tank",
"name": "Basaltbastion",
"resource_path": "res://assets/characters/basaltbastion.glb",
"triangles": 17824,
"mesh_parts": 1,
"parts": [
"BasaltBody"
],
"bounds_godot": {
"min": [
-0.8817209601402283,
-0.019999999552965164,
-0.46514952182769775
],
"max": [
0.8817209601402283,
2.2275519371032715,
0.3866296112537384
]
},
"skeletal": true,
"bones": 17,
"clips": [
"idle",
"start",
"walk",
"stop",
"attack_a",
"attack_b",
"hit",
"ability",
"death"
],
"sha256": "af7ec19ee2714f4bd884b61af15b225b79be7efea7aefa73a706fe981cafdbbe",
"source": "assets-source/phase15/basaltbastion.blend"
},
"exported_clips": [
"ability",
"attack_a",
"attack_b",
"death",
"hit",
"idle",
"start",
"stop",
"walk"
],
"skins": 1,
"source_parts": 112,
"seed": 63
}