Unveränderter Ausgangsstand inklusive Masterprompt und Konzeptbildern unter assets/. .godot/ und docs/screenshots/ bleiben laut .gitignore unversioniert; letztere sind unter ../backups gesichert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
113 lines
2.6 KiB
JSON
113 lines
2.6 KiB
JSON
{
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"id": "m06",
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"name": "Linienmeister",
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"faction": "nietenkonvent",
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"palette": "nietenkonvent",
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"role": "ranged",
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"upgraded": true,
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"height": 1.5999999999999999,
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"footprint": 1.85,
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"file": "unit_m06.glb",
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"resource_path": "res://assets/models/unit_m06.glb",
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"export_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets/models/unit_m06.glb",
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"blend_path": "/home/martin/Dokumente/Projekte/TowerDefense/saumwacht-godot/assets-source/phase4/blend/m06.blend",
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"triangles": 1432,
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"mesh_parts": 66,
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"parts": [
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"Leg0_Piston",
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"Leg0_Shin",
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"Leg0_Knee",
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"Leg0_Knee_Pin",
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"Leg0_ThighArmor",
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"Leg0_Greave",
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"Leg0_Toe0",
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"Leg0_Toe1",
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"Leg0_AnkleGold",
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"Leg1_Piston",
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"Leg1_Shin",
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"Leg1_Knee",
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"Leg1_Knee_Pin",
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"Leg1_ThighArmor",
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"Leg1_Greave",
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"Leg1_Toe0",
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"Leg1_Toe1",
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"Leg1_AnkleGold",
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"Leg2_Piston",
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"Leg2_Shin",
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"Leg2_Knee",
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"Leg2_Knee_Pin",
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"Leg2_ThighArmor",
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"Leg2_Greave",
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"Leg2_Toe0",
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"Leg2_Toe1",
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"Leg2_AnkleGold",
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"Leg3_Piston",
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"Leg3_Shin",
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"Leg3_Knee",
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"Leg3_Knee_Pin",
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"Leg3_ThighArmor",
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"Leg3_Greave",
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"Leg3_Toe0",
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"Leg3_Toe1",
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"Leg3_AnkleGold",
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"Body_Breastplate_Rim",
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"Body_Breastplate_Face",
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"Body_Waist",
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"ArmL_Shoulder",
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"ArmL_Shoulder_Pin",
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"Body_HipPlateL",
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"ArmR_Shoulder",
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"ArmR_Shoulder_Pin",
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"Body_HipPlateR",
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"Head_Face",
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"Head_Eye_1",
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"Head_Eye1",
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"Head_Crest",
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"ArmL_Upper",
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"ArmL_Lower",
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"ArmL_Wrist",
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"ArmL_Wrist_Pin",
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"ArmR_Upper",
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"ArmR_Lower",
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"ArmR_Wrist",
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"ArmR_Wrist_Pin",
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"Weapon_Crossbow_Rail",
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"Weapon_Crossbow_Bow_1",
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"Weapon_Crossbow_String_1",
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"Weapon_Crossbow_Bow1",
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"Weapon_Crossbow_String1",
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"Weapon_Crossbow_Bolt",
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"Weapon_Crossbow_BoltTip",
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"Weapon_Crossbow_Binding0",
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"Weapon_Crossbow_Binding1"
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],
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"bounds_blender": {
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"min": [
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],
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"max": [
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]
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},
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"bounds_godot": {
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"min": [
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"max": [
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},
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"scale_applied": 0.9356724937467409,
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"blender_version": "5.2.1 LTS",
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"sha256": "489574f3e4614bcd75e3486fa8fd6f578195f2f4d6455c86936ad8a8f6d696a6",
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"source": "Original parametric bpy geometry; no external meshes or textures.",
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"status": "exported"
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}
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