Die offenen Reste der U3-Abnahme, auf dem letzten Commit (U5.2).
- Spieltest über die echte Oberfläche (HudPlaytest): Wellen 1–8 nur mit
Klicks und Tasten gespielt, Ende in der Planung von Welle 9. Geprüft:
Startaufstellung, Tastenkauf, Lane- und Karten-Tooltips, Bereit, Tempo,
Pause, Lane-Wechsel, Kamera-Reset, Einheitendetails und Einsatz auf
Bottom, Held anwerben, Items, Talentwahl, Angriffschampion mit
Ankündigung und Einsatz. Der erste Lauf endete in Runde 3, weil die
Werkzeugumgebung den Unity-Prozess beendete.
- Tooltip: Wertzeilen wie Godots GridContainer in drei Spalten ohne
Umbruch; vorher brach „7.500 / 7.500 (100 %)“ um.
- Motive bei 1280×720, 2560×1080 und 2560×1440 (JPEG), die der
U3D-Commit nannte, aber nicht enthielt; erzeugt vom U3-Stand e2aadcb.
- Befund für U4: Der Startbildschirm ist nicht in der Szene eingebunden.
- Tests: EditMode 29/29, PlayMode 13/13, Verify 718/0, Fingerabdrücke
der Bot-Partien unverändert (DCE95C96556F3A1A, 7B8E43AEFC0D60C5).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
162 lines
8.3 KiB
Text
162 lines
8.3 KiB
Text
26.8 s #1 [round=1 phase=PLANUNG] click 993 917
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26.9 s #1 [round=1 phase=PLANUNG] wait 0.6
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27.5 s #1 [round=1 phase=PLANUNG] move 190 205
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27.5 s #1 [round=1 phase=PLANUNG] wait 0.8
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28.3 s #1 [round=1 phase=PLANUNG] shot 01-lane-tooltip
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28.5 s #1 [round=1 phase=PLANUNG] move 1000 450
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28.5 s #1 [round=1 phase=PLANUNG] wait 0.3
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28.8 s #1 [round=1 phase=PLANUNG] key SPACE
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28.9 s #1 [round=1 phase=KAMPF] wait 1.5
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30.4 s #1 [round=1 phase=KAMPF] shot 02-kampfbeginn
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30.5 s #1 [round=1 phase=KAMPF] click 1720 33
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30.6 s #1 [round=1 phase=KAMPF] key F3
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30.6 s #1 [round=1 phase=KAMPF] wait 8
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38.6 s #1 [round=1 phase=KAMPF] shot 03-kampf-mid-tempo2
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53.7 s #2 [round=2 phase=PLANUNG] move 1000 450
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53.7 s #2 [round=2 phase=PLANUNG] wait 16
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85.2 s #3 [round=2 phase=PLANUNG] key 4
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85.2 s #3 [round=2 phase=PLANUNG] wait 0.4
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85.6 s #3 [round=2 phase=PLANUNG] move 424 975
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85.6 s #3 [round=2 phase=PLANUNG] wait 0.8
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86.4 s #3 [round=2 phase=PLANUNG] shot 04-karten-tooltip
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86.5 s #3 [round=2 phase=PLANUNG] move 1000 450
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86.5 s #3 [round=2 phase=PLANUNG] wait 0.3
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86.8 s #3 [round=2 phase=PLANUNG] key SPACE
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86.8 s #3 [round=2 phase=KAMPF] wait 2
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88.8 s #3 [round=2 phase=KAMPF] key F4
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88.8 s #3 [round=2 phase=KAMPF] wait 4
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92.8 s #3 [round=2 phase=KAMPF] shot 05-kampf-bottom
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93.0 s #3 [round=2 phase=KAMPF] wait 20
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161.1 s #4 [round=3 phase=PLANUNG] wait 12
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188.8 s #5 [round=3 phase=PLANUNG] key 3
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188.8 s #5 [round=3 phase=PLANUNG] wait 0.3
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189.1 s #5 [round=3 phase=PLANUNG] key R
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189.2 s #5 [round=3 phase=PLANUNG] wait 0.8
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190.0 s #5 [round=3 phase=PLANUNG] click 940 925
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190.0 s #5 [round=3 phase=PLANUNG] wait 0.5
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190.5 s #5 [round=3 phase=PLANUNG] move 1000 450
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190.5 s #5 [round=3 phase=PLANUNG] wait 0.3
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190.8 s #5 [round=3 phase=PLANUNG] shot 06-einheit-details
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190.9 s #5 [round=3 phase=PLANUNG] key ESCAPE
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190.9 s #5 [round=3 phase=PLANUNG] wait 0.2
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191.1 s #5 [round=3 phase=PLANUNG] key SPACE
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191.1 s #5 [round=3 phase=KAMPF] wait 2
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193.1 s #5 [round=3 phase=KAMPF] key F3
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193.1 s #5 [round=3 phase=KAMPF] wait 14
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223.0 s #6 [round=4 phase=PLANUNG] wait 10
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249.1 s #7 [round=4 phase=PLANUNG] move 190 315
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249.1 s #7 [round=4 phase=PLANUNG] wait 0.8
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249.9 s #7 [round=4 phase=PLANUNG] shot 07-lane-umkaempft
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250.1 s #7 [round=4 phase=PLANUNG] click 190 315
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250.1 s #7 [round=4 phase=PLANUNG] move 1000 450
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250.1 s #7 [round=4 phase=PLANUNG] wait 0.8
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250.9 s #7 [round=4 phase=PLANUNG] shot 08-lane-klick-kamera
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251.0 s #7 [round=4 phase=PLANUNG] key SPACE
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251.1 s #7 [round=4 phase=KAMPF] wait 22
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288.4 s #8 [round=5 phase=PLANUNG] wait 8
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310.3 s #9 [round=5 phase=PLANUNG] click 1430 940
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310.4 s #9 [round=5 phase=PLANUNG] wait 0.6
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311.0 s #9 [round=5 phase=PLANUNG] move 1000 120
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311.0 s #9 [round=5 phase=PLANUNG] wait 0.3
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311.3 s #9 [round=5 phase=PLANUNG] shot 09-held-anwerben
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328.0 s #10 [round=5 phase=PLANUNG] click 960 838
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328.0 s #10 [round=5 phase=PLANUNG] wait 0.6
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328.6 s #10 [round=5 phase=PLANUNG] move 1000 120
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328.6 s #10 [round=5 phase=PLANUNG] wait 0.3
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328.9 s #10 [round=5 phase=PLANUNG] shot 10-held-angeworben
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349.0 s #11 [round=5 phase=PLANUNG] click 1023 258
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349.0 s #11 [round=5 phase=PLANUNG] wait 0.5
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349.5 s #11 [round=5 phase=PLANUNG] move 1000 120
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349.5 s #11 [round=5 phase=PLANUNG] wait 0.3
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349.8 s #11 [round=5 phase=PLANUNG] shot 11-items-zu-teuer
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349.9 s #11 [round=5 phase=PLANUNG] key ESCAPE
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349.9 s #11 [round=5 phase=PLANUNG] wait 0.3
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350.2 s #11 [round=5 phase=PLANUNG] key H
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350.2 s #11 [round=5 phase=PLANUNG] wait 1.0
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351.3 s #11 [round=5 phase=PLANUNG] shot 12-held-im-feld
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351.4 s #11 [round=5 phase=PLANUNG] key SPACE
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351.5 s #11 [round=5 phase=KAMPF] wait 2
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353.5 s #11 [round=5 phase=KAMPF] key F3
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353.5 s #11 [round=5 phase=KAMPF] wait 18
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387.9 s #12 [round=6 phase=PLANUNG] wait 6
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412.5 s #13 [round=6 phase=PLANUNG] key 2
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412.6 s #13 [round=6 phase=PLANUNG] wait 0.3
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412.9 s #13 [round=6 phase=PLANUNG] key 1
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412.9 s #13 [round=6 phase=PLANUNG] wait 0.5
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413.4 s #13 [round=6 phase=PLANUNG] shot 13-gekauft
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434.5 s #14 [round=6 phase=PLANUNG] click 905 1000
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434.5 s #14 [round=6 phase=PLANUNG] wait 0.5
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435.0 s #14 [round=6 phase=PLANUNG] move 1000 450
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435.0 s #14 [round=6 phase=PLANUNG] wait 0.2
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435.2 s #14 [round=6 phase=PLANUNG] shot 14-einheit-gewaehlt
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435.3 s #14 [round=6 phase=PLANUNG] click 1740 480
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435.4 s #14 [round=6 phase=PLANUNG] wait 0.5
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435.9 s #14 [round=6 phase=PLANUNG] move 1000 450
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435.9 s #14 [round=6 phase=PLANUNG] wait 0.3
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436.2 s #14 [round=6 phase=PLANUNG] shot 15-einsatz-bottom
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452.7 s #15 [round=6 phase=PLANUNG] click 1740 461
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452.7 s #15 [round=6 phase=PLANUNG] wait 0.5
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453.2 s #15 [round=6 phase=PLANUNG] move 1000 450
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453.2 s #15 [round=6 phase=PLANUNG] wait 0.3
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453.5 s #15 [round=6 phase=PLANUNG] shot 15-einsatz-bottom
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469.1 s #16 [round=6 phase=PLANUNG] key ESCAPE
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469.1 s #16 [round=6 phase=PLANUNG] wait 0.2
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469.3 s #16 [round=6 phase=PLANUNG] key SPACE
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469.4 s #16 [round=6 phase=KAMPF] wait 2
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471.4 s #16 [round=6 phase=KAMPF] key F4
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471.4 s #16 [round=6 phase=KAMPF] wait 6
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477.4 s #16 [round=6 phase=KAMPF] shot 16-kampf-bottom
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477.5 s #16 [round=6 phase=KAMPF] wait 16
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508.8 s #17 [round=7 phase=PLANUNG] wait 10
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534.8 s #18 [round=7 phase=PLANUNG] click 1524 990
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534.8 s #18 [round=7 phase=PLANUNG] wait 0.6
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535.4 s #18 [round=7 phase=PLANUNG] move 1000 120
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535.4 s #18 [round=7 phase=PLANUNG] wait 0.3
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535.7 s #18 [round=7 phase=PLANUNG] shot 17-talentwahl
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558.9 s #19 [round=7 phase=PLANUNG] click 1140 258
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558.9 s #19 [round=7 phase=PLANUNG] wait 0.6
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559.5 s #19 [round=7 phase=PLANUNG] move 1000 120
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559.5 s #19 [round=7 phase=PLANUNG] wait 0.3
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559.9 s #19 [round=7 phase=PLANUNG] shot 17-talentwahl
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572.1 s #20 [round=7 phase=PLANUNG] click 1327 365
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572.2 s #20 [round=7 phase=PLANUNG] wait 0.6
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572.8 s #20 [round=7 phase=PLANUNG] move 1000 120
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572.8 s #20 [round=7 phase=PLANUNG] wait 0.3
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573.1 s #20 [round=7 phase=PLANUNG] shot 18-talent-gewaehlt
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573.2 s #20 [round=7 phase=PLANUNG] key ESCAPE
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573.2 s #20 [round=7 phase=PLANUNG] wait 0.3
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573.5 s #20 [round=7 phase=PLANUNG] click 750 885
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573.5 s #20 [round=7 phase=PLANUNG] wait 0.6
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574.1 s #20 [round=7 phase=PLANUNG] move 1000 450
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574.1 s #20 [round=7 phase=PLANUNG] wait 0.3
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574.4 s #20 [round=7 phase=PLANUNG] shot 19-champions
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588.5 s #21 [round=7 phase=PLANUNG] click 495 885
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588.6 s #21 [round=7 phase=PLANUNG] wait 0.6
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589.2 s #21 [round=7 phase=PLANUNG] move 1000 450
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589.2 s #21 [round=7 phase=PLANUNG] wait 0.3
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589.5 s #21 [round=7 phase=PLANUNG] shot 19-champions
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604.0 s #22 [round=7 phase=PLANUNG] click 398 975
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604.0 s #22 [round=7 phase=PLANUNG] wait 0.6
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604.6 s #22 [round=7 phase=PLANUNG] move 1000 450
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604.6 s #22 [round=7 phase=PLANUNG] wait 0.3
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604.9 s #22 [round=7 phase=PLANUNG] shot 20-champion-gebucht
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605.1 s #22 [round=7 phase=PLANUNG] key SPACE
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605.2 s #22 [round=7 phase=KAMPF] wait 2
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607.2 s #22 [round=7 phase=KAMPF] key F3
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607.2 s #22 [round=7 phase=KAMPF] wait 22
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640.0 s #23 [round=8 phase=PLANUNG] wait 12
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664.3 s #24 [round=8 phase=PLANUNG] shot 21-welle8-ankuendigung
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664.5 s #24 [round=8 phase=PLANUNG] click 270 589
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664.5 s #24 [round=8 phase=PLANUNG] wait 0.4
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664.9 s #24 [round=8 phase=PLANUNG] key 2
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664.9 s #24 [round=8 phase=PLANUNG] wait 0.4
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665.3 s #24 [round=8 phase=PLANUNG] move 1000 450
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665.3 s #24 [round=8 phase=PLANUNG] key SPACE
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665.3 s #24 [round=8 phase=KAMPF] wait 2
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667.3 s #24 [round=8 phase=KAMPF] key F3
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667.4 s #24 [round=8 phase=KAMPF] wait 10
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677.4 s #24 [round=8 phase=KAMPF] shot 22-welle8-kampf-mid
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677.5 s #24 [round=8 phase=KAMPF] wait 20
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710.0 s #25 [round=9 phase=PLANUNG] wait 10
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744.7 s #26 [round=9 phase=PLANUNG] shot 23-welle9-planung
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744.9 s #26 [round=9 phase=PLANUNG] quit
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