Lane-Kopie mit 4.998 statt 20.714 Dreiecken aus dem Generator (Nähte verschweißt, Collapse, Skin-Gewichte bleiben), LODGroup aus den Namen, Wechsel unter rund 10 % Bildhöhe; Porträts erzwingen die volle Fassung. Stresstest 35 Kohlenbeißer: Mid 109,8 -> 120,2 fps, Karte 93,9 -> 103,8 (starr 133,3 / 106,4). Tests grün, Fingerabdrücke unverändert. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| .. | ||
| player-benchmark-army-meshy-gpu-run1.json | ||
| player-benchmark-army-meshy-gpu-run2.json | ||
| player-benchmark-army-meshy-gpu-run3.json | ||
| player-benchmark-army-meshy-gpu-run4.json | ||
| player-benchmark-army-meshy-lod-run1.json | ||
| player-benchmark-army-meshy-lod-run2.json | ||
| player-benchmark-army-meshy-lod-run3.json | ||
| player-benchmark-army-meshy-lod-run4.json | ||
| player-benchmark-army-rigid-gpu-run1.json | ||
| player-benchmark-army-rigid-gpu-run2.json | ||
| player-benchmark-army-rigid-gpu-run3.json | ||
| player-benchmark-army-rigid-gpu-run4.json | ||
| player-smoke.json | ||
| scene-frame-rates.json | ||
| vertical-function-test.json | ||