saumwacht-godot/docs/phase10-logs/import3.log
Martin Stickelbroeck c2b447610c Baseline: Saumwacht 0.15.0 (Phase 20A) vor dem Umbau zu Champions of Luneraria
Unveränderter Ausgangsstand inklusive Masterprompt und Konzeptbildern
unter assets/. .godot/ und docs/screenshots/ bleiben laut .gitignore
unversioniert; letztere sind unter ../backups gesichert.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 20:00:36 +02:00

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Godot Engine v4.7.2.stable.fedora.ed1daf0bf - https://godotengine.org
ERROR: Condition "_sock == -1" is true. Returning: FAILED
at: _inet_open (drivers/unix/net_socket_unix.cpp:288)
ERROR: Condition "err != OK" is true. Returning: ERR_CANT_CREATE
at: listen (core/io/tcp_server.cpp:56)
[ 0% ] first_scan_filesystem | Started Projektinitialisierung (5 steps)
[ 0% ] first_scan_filesystem | Lese Dateistrucktur …
[ 16% ] first_scan_filesystem | Globale Klassennamen laden …
[ 33% ] first_scan_filesystem | Verifiziere GDExtensions…
[ 50% ] first_scan_filesystem | Autoload-Skripte erzeugen …
[ 66% ] first_scan_filesystem | Plugins initialisieren…
[ 83% ] first_scan_filesystem | Dateiscan starten …
[ DONE ] first_scan_filesystem

[ 0% ] update_scripts_classes | Started Globale Klassen registrieren … (2 steps)
[ 0% ] update_scripts_classes | 
[ 33% ] update_scripts_classes | 
[ DONE ] update_scripts_classes

[ 0% ] _update_scan_actions | Started Aktionen scannen … (3 steps)
[ 0% ] _update_scan_actions | limestone-albedo.png
[ 25% ] _update_scan_actions | oak-albedo-4k.png
[ 50% ] _update_scan_actions | oak-height-4k.png
[ DONE ] _update_scan_actions

[ 0% ] reimport | Started Assets (erneut) importieren (3 steps)
[ 0% ] reimport | Dateien zum Neuimport vorbereiten …
[ 25% ] reimport | Dateien zum Neuimport vorbereiten …
[ 50% ] reimport | Dateien zum Neuimport vorbereiten …
[ 0% ] reimport | Vor-Neuimport-Operationen ausführen …
[ 0% ] reimport | limestone-albedo.png
[ 25% ] reimport | oak-albedo-4k.png
[ 25% ] reimport | oak-albedo-4k.png
[ 25% ] reimport | oak-albedo-4k.png
[ 25% ] reimport | oak-albedo-4k.png
[ 25% ] reimport | oak-albedo-4k.png
[ 25% ] reimport | oak-albedo-4k.png
[ 25% ] reimport | oak-albedo-4k.png
[ 25% ] reimport | oak-albedo-4k.png
[ 50% ] reimport | oak-height-4k.png
[ 50% ] reimport | oak-height-4k.png
[ 50% ] reimport | oak-height-4k.png
[ 50% ] reimport | oak-height-4k.png
[ 50% ] reimport | oak-height-4k.png
[ 50% ] reimport | oak-height-4k.png
[ 75% ] reimport | Asset-Import fertigstellen …
[ DONE ] reimport

[ 0% ] reimport | Started Assets (erneut) importieren (3 steps)
[ 0% ] reimport | Nach-Neuimport-Operationen ausführen …
[ DONE ] reimport

[ 0% ] loading_editor_layout | Started Editor laden (5 steps)
[ 0% ] loading_editor_layout | Editor-Layout laden …
[ 16% ] loading_editor_layout | Docks laden …
[ 33% ] loading_editor_layout | Öffne Szenen neu…
[ 50% ] loading_editor_layout | Zentrales Editor-Layout laden …
[ 66% ] loading_editor_layout | Pluginfensterlayout laden …
[ 83% ] loading_editor_layout | Editorlayout bereit.
[ DONE ] loading_editor_layout

ERROR: Condition "_sock == -1" is true. Returning: FAILED
at: _inet_open (drivers/unix/net_socket_unix.cpp:288)
ERROR: Condition "err != OK" is true. Returning: ERR_CANT_CREATE
at: listen (core/io/tcp_server.cpp:56)